zaihno Posted January 18, 2018 Share Posted January 18, 2018 Scripting question ......I am wondering if someone can point me to a good resource to explain how to access the magic effect information that can be entered on sigil stones through the CS. Things like magic effect, magnitude, magic school, etc. I have used GetName to get the name for example so I can get some details. I tried to use the GetMagicEffectxxx functions and have not had any luck in that direction. I have looked through the OBSE v0020 Command Documentation and can see Sigil Stones listed as it's own concept however there are no functions addressing magic effect, magnitude, magic school, etc. listed specifically for sigil stones. Are there functions to go after the details for sigil stones? What am I overlooking? Link to comment Share on other sites More sharing options...
Moktah Posted January 19, 2018 Share Posted January 19, 2018 Sigil stone is an "Object"you can view the Sigil stones in Object ViewWhen you look at one, you will see the "Effects" on the right hand side. (section that shows the magnitude and stuff like that) Now go look at a Spell and you see the same Effects Since a Sigil Stone resembles a Spell....look into tutorials for creating custom spells. As for accessing the 'effects' via script.https://cs.elderscrolls.com/index.php?title=Category:Magic_Functions_-_Effect_Item_(OBSE) If you crank up your CS. (nothing has to be loaded for this experiment by the way)start a new scriptand simply start typing...... sigila little window will pop up with some suggestionsthen click on one of the words that pop up for a bit of a descriptionyeah yeah.... not really a whole lot there, but maybe this tipcan help out later at well. and for reference....http://en.uesp.net/wiki/Oblivion:Sigil_Stone Link to comment Share on other sites More sharing options...
zaihno Posted January 19, 2018 Author Share Posted January 19, 2018 Thanks for the reply! The suggestion about typing sigil in the CS definitely will come in handy in the future. I had also concluded that the sigil stones should be similar to spells and I did look for custom spell tutorials along those lines. Most things I have found so far are only about creating new spells in the CS and don't involve scripting. I am still looking for some clear examples. At this point I am experimenting with some of the commands and haven't found ones that work yet. I would like to be able to access all of the properties on a sigil stone. I can get the name from the ref with GetName but nothing else so far. I am new to this scripting environment so I still have a lot to learn. Link to comment Share on other sites More sharing options...
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