Serrieth Posted February 10, 2004 Share Posted February 10, 2004 I am creating a new mod that deals with the player starting in a spot that I want him to be in. But I don't know how? Is it a script? Ex.The player in Morrowind starts out in a Imperial prison ship. How do I make the player start in a spot that I want him to be in. Link to comment Share on other sites More sharing options...
TurambarMasterOfDoom Posted February 10, 2004 Share Posted February 10, 2004 There are some scripts for CharGen at startup i think that sets the players starting location. This script is called "CharGen";global character generation script begin CharGen ;short CharGenState is a global; 1 = start; -1 = all done. Set from CharGenDoorExitCaptain. Can save game after that is set DisablePlayerControlsDisablePlayerJumpingDisablePlayerViewSwitchDisableVanityModeDisablePlayerFightingDisablePlayerMagicPlayer-> :!: PositionCell 61,-135, 24, 340, "Imperial Prison Ship" :!: ChangeWeather "Bitter Coast Region" 1 ;sets beginning weather to cloudy, looks nicerset CharGenState to 10 stopscript CharGen end CharGen -there are some other scripts on the player starting after charGen that refer to the player taking some actions to activate menus and functions ingame. You will have to change the references in this scripts to the references you want to use in your starting location so you can actually play the game proper. Link to comment Share on other sites More sharing options...
Don88 Posted February 10, 2004 Share Posted February 10, 2004 Hey man thanks for that I was lookin' for the same thing!! I was lookin for a script called Start or Begin or somethin'!! Ne ways thanks for the info!!! :D Link to comment Share on other sites More sharing options...
Serrieth Posted February 11, 2004 Author Share Posted February 11, 2004 B) Thanks! I knew CharGen had somthing to do with the player, but I could not find it. Thanks again! Link to comment Share on other sites More sharing options...
TurambarMasterOfDoom Posted February 11, 2004 Share Posted February 11, 2004 no problem... :) Link to comment Share on other sites More sharing options...
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