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Help understanding NPC template inheritance...


littleerve

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I'm trying to make a legendary NPC, but I don't have a good understanding of how things are applied. I can spawn the legendary NPC by itself and it's fine, but when it spawns in via the leveled actor, it's modelless, doesn't have the correct fullname and isn't legendary.

 

Can anyone clue me in on how this all works or link me to something? it's really bugging me.

 

Thx.

 

The legendary toon is just using a fallout.esm default template (LCharWorkshopGuard) for traits and stats and I tried using everything for the leveled actor (just tried to copy what was existing).

Edited by littleerve
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