psoliver Posted March 29, 2012 Share Posted March 29, 2012 Hello, I'm making a Sulik companion mod and I want to have a bone facemask/hair/hat (whichever it needs to be) under his nose to make him look like he does in Fallout 2. However, even after making the custom .EGM, the hat is offset to the side. It's in the right orientation and I have tried updating the facegen but all it does is rotate the bone 90 degrees to the orientation I don't want. I've upload an image of the problem so you can see what I mean. Thanks in advance Link to comment Share on other sites More sharing options...
tunaisafish Posted March 29, 2012 Share Posted March 29, 2012 There's a pinned thread in the New Vegas Mod Talk forum that will probably help. Link to comment Share on other sites More sharing options...
psoliver Posted March 29, 2012 Author Share Posted March 29, 2012 Unfortunately that thread is all to do with -90 degree turns when you add the hat. Mine is at the correct angle when I import it, just that the bone is off to the side and just hovers in mid air off to the side, like in the attachment. Thank you for directing me to the thread though. Link to comment Share on other sites More sharing options...
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