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Message Display Time


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Ok so the messages have a field called display time that's supposed to apply as long as it's not a message box. Except I can't get it to do a darn thing. I've set it to 1 and I've set it to 99, both times the message stayed up in the corner from around 3 sec.

 

I've made my message, added it as a property to my script, filled it with the message and called it with MyMessage.show(). The correct message comes up at the correct moment, but then disappears after 3 sec regardless of what the display time is set to.

 

Is there something I should do to fix this or is it just like a known issue? Or worse, is there a chance I have some other mod breaking things on me?

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Ok so the messages have a field called display time that's supposed to apply as long as it's not a message box. Except I can't get it to do a darn thing. I've set it to 1 and I've set it to 99, both times the message stayed up in the corner from around 3 sec.

 

I've made my message, added it as a property to my script, filled it with the message and called it with MyMessage.show(). The correct message comes up at the correct moment, but then disappears after 3 sec regardless of what the display time is set to.

 

Is there something I should do to fix this or is it just like a known issue? Or worse, is there a chance I have some other mod breaking things on me?

 

Known "issue" yes. Fixable, not really. If you need something to be up for the user to read you could use a message box, though that pauses the gameplay while up.

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