demonofsarila Posted January 20, 2018 Share Posted January 20, 2018 Ok so the messages have a field called display time that's supposed to apply as long as it's not a message box. Except I can't get it to do a darn thing. I've set it to 1 and I've set it to 99, both times the message stayed up in the corner from around 3 sec. I've made my message, added it as a property to my script, filled it with the message and called it with MyMessage.show(). The correct message comes up at the correct moment, but then disappears after 3 sec regardless of what the display time is set to. Is there something I should do to fix this or is it just like a known issue? Or worse, is there a chance I have some other mod breaking things on me? Link to comment Share on other sites More sharing options...
JonathanOstrus Posted January 20, 2018 Share Posted January 20, 2018 Ok so the messages have a field called display time that's supposed to apply as long as it's not a message box. Except I can't get it to do a darn thing. I've set it to 1 and I've set it to 99, both times the message stayed up in the corner from around 3 sec. I've made my message, added it as a property to my script, filled it with the message and called it with MyMessage.show(). The correct message comes up at the correct moment, but then disappears after 3 sec regardless of what the display time is set to. Is there something I should do to fix this or is it just like a known issue? Or worse, is there a chance I have some other mod breaking things on me? Known "issue" yes. Fixable, not really. If you need something to be up for the user to read you could use a message box, though that pauses the gameplay while up. Link to comment Share on other sites More sharing options...
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