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Need help - Expansion of usable companion voices


GomuGomu64

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Link to plugin

 

What I did, was add dialogue to the DialogueFollower quest, which performed checks to see if the possible follower had the voicetype "FemaleCommoner" as well as the usual conditions.

 

Thing is, it hardly works as it should.

 

When you do the usual "Addfac 5c84d 1" "Setrelationshiprank player 3" console commands as you would any non-recruitable companion with a certain voicetype, you'd be able to recruit the follower.

That doesn't work with the FemaleCommoner voicetype even after I added all the pre-requisits.

To even get access to a few of the possible options, you need to add the npc to the current follower faction "5c84e" with a rank of 1. And even with that done, it is still impossible to get the npc to follow you, although you can now trade and command the follower where to go.

 

Also, the voice files that have been added are insanely loud when played in the game (For no apparent reason), so turn your volume way down, lest you don't want your speakers anymore.

 

If there is no way to add a larger voice-pool for your companions, thats just sad :wallbash:

 

 

Thanks in advance.

Edited by GomuGomu64
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Go to forms list and go to followersvoiceType, add whatever voices into that list from the voice list. So if you add the FemaleChild voice to that form list, children can now be recruited as followers, (They won't have voice files used though.) Using that you can have any voice type as a follower.
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Go to forms list and go to followersvoiceType, add whatever voices into that list from the voice list. So if you add the FemaleChild voice to that form list, children can now be recruited as followers, (They won't have voice files used though.) Using that you can have any voice type as a follower.

 

Bah. No such formlist is there. Guess it's impossible to do this, then?

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