Deleted4795795User Posted January 20, 2018 Share Posted January 20, 2018 So this seems completely random, especially since people always complain about how long it takes to get back up after being rag-dolled in the game, but I am wanting to know if there is a way to extend the time from being in the rag-doll state until the standing up animation starts. I am using two fun rag-doll mods, one from the Nexus that is called "Clumsykiin" and another from the Steam Workshop that is called, "Player Knockout." After poking around in the Creation Kit I noticed that both use "voicepusheffectscript." What I am trying to figure out is what is used to determine the time it takes for when the rag-dolling effect ends and when the standing back up animation starts. Is extending that time done by changing the "voicepusheffectscript" or by editing the animation it self. Essentially I want it set so whenever I get knocked to the ground I stay there slightly longer than in the default game, maybe say 5 to 10 seconds longer than default. I am not a scripter and I have some light experience with modding in general mainly just changing values in the Creation Kits, or add/changing/removing models and textures. If it is the script that needs to be changed if someone included how to set up the script lines for making the knockdowns longer would also be nice. I have also scoured the internet for answers prior to writing this and have not come up with anything solid, just a lot of people complaining on how to remove the effect or just have it to where your immune to knockdowns. Link to comment Share on other sites More sharing options...
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