TheTetrahedron Posted January 21, 2018 Share Posted January 21, 2018 Hello, sorry, this may sound stupid, but I am experimentig on some little things... I made a follower with tutorials, etc. Now I wanted to create a little quest to aquire him as a follower. It is a sabrecat and I want it to have little health and movement speed. So my idea was to create a disease thatl sets those values to 5% and after finishing the quest remove the disease.Well, there are tutorials for creating diseases and attach them to weapons, etc. But I want the NPC to start allread "ill". Or is there a better option? Link to comment Share on other sites More sharing options...
JobVanDam Posted January 22, 2018 Share Posted January 22, 2018 Add a magic effect/disase to the follower with a condition using GetQuestCompleted. Link to comment Share on other sites More sharing options...
TheTetrahedron Posted January 23, 2018 Author Share Posted January 23, 2018 Well, how do I add it? Link to comment Share on other sites More sharing options...
JobVanDam Posted January 24, 2018 Share Posted January 24, 2018 You add it to the NPC's magic effects or spells. Link to comment Share on other sites More sharing options...
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