kschang77 Posted January 21, 2018 Posted January 21, 2018 I want to create a "GPS Logger" type mod that probably display in Pip-boy as if it's a quest (maybe an object as Pip-boy upgrade) Proposed Output DATE-TIME Location-Event Proposed Example: 2047-AUG-24 11:04 Entered Capital Wastelands from Vault 1012047-AUG-24 11:11 Discovered Springvale2047-AUG-24 11:18 Discovered Megaton2047-AUG-24 11:19 Entered Megaton from Capital Wastelands... and so on and so forth. Question: What functions in GECK or FOSE can I use to detect a worldspace change? Either worldspace transtion (int to ext or vice versa), or Quick Travel. And how do I detect movement via actual walking without discovery? Can I detect cell transitions? Hypothetically I can just record the player's XYZ coords periodically, every game minute or two or five, but still, how do I detect the transitions? I don't see a FOSE or GECK function for that. Question 2: Is it even FEASIBLE to record major events with such a logger? like "Player killed Supermutant Brute" "Companion Dogmeat killed Raider"? Can we record the "notifications" in the upper left, like "Player scored critical hit on Gecko"?
Recommended Posts