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Cait missing skin on neck; also, her face disappears upon changing hair


thepeacemaker707

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In my current playthrough, I just finally encountered Cait and recruited her as a follower. I didn't think anything of it at first, as it has been a very long time since I've ever seen vanilla Cait, but after a little bit I realized she is missing a huge chunk of skin on her neck. Like it's just showing bare flesh underneath. I thought it may have been a piece of neck jewelry that I didn't remember, but nope. Also, I'm pretty sure her face is not the right face (as in the normal, default, vanilla face Cait is supposed to have). The hair is definitely wrong.

 

 

 

I then went to edit her appearance in the looksmenu, as I do with nearly all my companions. I like to fine-tune their look. Well, all was good and well, I touched up her face just fine, but when I went to change her hair, her face and neck disappeared completely. Just totally invisible. A headless body with hair is what I'm left with. The problem persists even after quitting to desktop and re-loading.

 

 

 

Cait is the only companion I've had this issue with. I just went back and checked another companion (Piper) with my current mod setup and everything, and I was able to change her hair without issue. (By the way, I'm not sure how to correctly term this, but I always use 'help <companion> 4' and use the form ID listed there next to "NPC", then placeatme that version of the companion, make my changes via SLM, then disable and re-load the game. I've never had any issues using this method.)

 

I am playing a fairly heavily modded game. But I don't have any mods that change Cait's appearance (nor any other companion). I used to on a previous playthrough, but I uninstalled and deleted it early in this playthrough long before ever encountering Cait. I'm wondering if this may be contributing to my problem. I have a few mods that add hairstyles (Commonwealth Cuts, Lots More Female Hairstyles). A few mods that alter companion behavior (More Smarter Companions, a few others).

 

Here is my load order:

 

 

GameMode=Fallout4

Fallout4.esm=1
ArmorKeywords.esm=1
HUDFramework.esm=1
SimSettlements.esm=1
SpringCleaning.esm=1
XDI.esm=0
FO4Hotkeys.esp=1
Simple Intersection.esp=1
CWSS Redux.esp=1
OCDecorator.esp=1
DDP_Interior_doorway1.esp=1
CR_OuthouseCollection.esp=1
ExpandedSettlementBuildings.esp=1
DD_Columnsandstuff_1_0.esp=1
DD_1x1_Foundation_Blocks.esp=1
DD_Floor_brace.esp=1
Cozy Beds.esp=1
MYLadyKillerBed.esp=1
Cozy Beds - My Bed.esp=1
SAFE.esp=1
OSHA_Signs.esp=1
SignsOfTheTimesPosters.esp=1
DD_Michael_Faraday_Time_yo.esp=1
Provisioner Tracker.esp=1
eFFoodPlanters - Basic.esp=1
AkaDeliveryService.esp=1
More Scavenging Stations.esp=1
FilledBrahminFeedTroughs.esp=1
My_Minutemen.esp=1
OCDispenser.esp=1
SalvageBeacons.esp=1
SC_ExpandedBuildings.esp=1
SC_ExpandedHedges.esp=1
SC_ExpandedDirtGrass.esp=1
ScrapDeadThings.esp=1
Cute Magnolia Crescent.esp=0
Better Locational Damage.esp=1
SkjAlert_RS-.esp=1
LongAreaRespawn.esp=1
PilesofCorpses5Days.esp=1
Move (Get Out the Way).esp=1
dD-Realistic Ragdoll Force.esp=1
dD-Reduced Explosion Force.esp=1
BetterModDescriptionsLite.esp=1
ThirdPersonADS.esp=1
LogicalJunkWeight.esp=1
Faster Terminal Displays (5x).esp=1
OldStyleCriticals.esp=1
SafeTrunkContentsReworked.esp=1
EnhancedGrass_Med.esp=0
CompanionsGoHome_A.esp=1
VisibleCompanionAffinity.esp=1
EveryonesBestFriend.esp=1
More Smarter Companions Mod.esp=1
Dogmeat behavior reflagged.esp=1
Pet - Call -Feed Dogmeat.esp=1
spacefiddle_Follower-Stealth-Distance-Fixes.esp=1
IcebreakerCDO-Piper.esp=1
Enough About the Settlements Preston.esp=1
Campsite.esp=1
Journal.esp=1
Killable Children - Far Harbor.esp=0
IcebreakerCDO-Settlements.esp=0
BetterModDescriptionsLiteEWM.esp=0
Insignificant Object Remover.esp=1
Vivid Fallout - All in One - Best Choice.esp=1
TrueStormsFO4.esp=1
TrueStormsFO4-ClimateSettings.esp=1
TrueStormsFO4-GlowingSeaExtraRads.esp=1
True Nights v01.esp=1
InteriorsEnhanced.esp=1
extendedLightsWS - No shadows.esp=1
dD-Enhanced Blood Basic.esp=1
dD - Small Splatter Size.esp=1
RainofBrassPetals.esp=1
Pip-Boy Flashlight.esp=1
More Where That Came From Diamond City.esp=1
Killable Children - Nuka World.esp=0
advancedAITweaks.esp=1
AGOMBz.esp=1
IncreasedSettlerPopulation30.esp=1
ExpandedSettlementBuildings_SimpleIntersection.esp=1
LongerPowerLines3x.esp=1
More Energy From Windmills (6 Power).esp=1
Locksmith.esp=1
JibsResidentialAddOnPack.esp=1
PCDugSIMAddon.esp=1
Gm Home Plate.esp=1
mso_sms.esp=1
AA Lots More Settlers and Enemies.esp=1
AA LMSE_WATM_Patch.esp=1
BetterSettlers.esp=1
AA LMSE_BetterSettlers_2.0_Patch_Mortal.esp=1
BetterSettlersNoLollygagging.esp=1
BetterSettlersCleanFacePack.esp=1
BetterSettlersMostlyMale.esp=1
BetterSettlersMortalPack.esp=1
Lots More Male Hairstyles.esp=1
Lots More Facial Hair.esp=1
Lots More Female Hairstyles.esp=1
KSHairdos.esp=1
Mortality (Named).esp=1
WhatsYourName.esp=1
Killable Children.esp=1
ImmersiveGenericDialogues.esp=1
Deeper Thoughts with Less Babble (Curie).esp=1
MarcyLongDialogueEdits.esp=1
SpringCleaningCompatibilityPatch.esp=1
SkjAlert_All_DLC.esp=0
QuickEnterFromStand.esp=1
QuickExitToStand.esp=1
EnhancedGrass_High.esp=0
VisibleCompanionAffinity_AffinityCheck.esp=0
700_CriticalHitsOutsideofVATS_V1.1.esp=0
CBBE.esp=1
Cute Magnolia Vanilla.esp=1
AgentBreaPiperAlternateHair.esp=0
SettlementAttacksBeyond.esp=0
M2216.esp=1
BetterModDescriptionsLiteM2216.esp=1
ModularKalash.esp=1
ModularKalash_BMD_Lite.esp=1
DOOMGlock.esp=1
M1911.esp=1
OWR.esp=0
AllCamoUniforms.esp=1
AllCamoUniformsAddon01.esp=1
AllCamoUniformsAddon02.esp=1
The Rebel.esp=1
The Rebel Tex-Edits Standalone Crafting.esp=1
FemsheppingsWastelandDrifterMaleOutfits.esp=1
RangersFlannelPack.esp=1
BostonJacketFatiguesMod.esp=1
CheckeredShirt.esp=1
K-Girl outfits.esp=1
DX Commonwealth Shorts.esp=1
DX Vault Girl Shorts.esp=1
DX Commonwealth Mini Dresses.esp=1
Femshepping_wanderercollection.esp=1
FM_Commonwealth_Mashups.esp=1
JC-Shirt and Jeans.esp=1
TS-ShortSkirts.esp=1
PreWarDressSA.esp=1
PreWarDressSAPlus.esp=0
el_AgentOutfit.esp=1
Lacy Underwear.esp=1
AnS Wearable Backpacks and Pouches.esp=1
AnS Wearable Backpacks and Pouches - Ballistic Weave.esp=1
Dogmeat's Backpack.esp=1
Boonie Hats.esp=1
Armorsmith Extended.esp=1
GlovesOfTheCommonwealth.esp=1
Crimsomrider's Tomb Raider.esp=1
BKFT_Outlaw.esp=1
Gloves of the Commonwealth - Crafting.esp=1
MinutemanTricorn - Replacer Only.esp=1
MinutemanTricorn - Modifiable.esp=1
ProvisionerRing.esp=1
BetterModDescriptionsAE.esp=1
EnhancedGrass_Low.esp=0
CraftableAmmo_plus.esp=1
CraftableAmmo.esp=1
SettlerRenaming.esp=0
Ammo Names.esp=1

 

 

Any help you folks can give is much appreciated. Customization is a big deal to me (and part of what makes this game so great!) so I'd very much like to be able to change my companion's hair. I also don't like having a buggy game. (It's Bethesda, and it's heavily modded, so there's a degree of bugginess I just have to live with, regardless...) Thanks in advance for the help!

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I had a similar issue where the upper torso and upper arms and upper legs were not there. It didn't happen to everyone just certain characters. Ellie, Nicks office worker and Kira who lives alone. with Kira she had the same issues as Ellie. I had spent more days that I would like to admit to but finally fixed it.

My problem might be different than yours but could be from the same source. Just because you do not have a mod for Cait doesn't mean that her file isn't messed up in some way.

I started going through NMM on my mods to see if any of them might be causing the issue. I found one that had been discontinued on Nexus by clicking on it in NMM. So I went into NMM and deleted the mod.

Problem solved. I don't know why this did the trick but you might wish to try the same procedure.

Check each of your mods by clicking on them in NMM, on the right side will give you a link on Nexus to the mod. If it is discontinued then delete the mod from your game.

Again, this may not be the same problem you have but it is worth a try just to clean up the mods.

Good Luck!

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Found a solution. I used Face Ripper's "Reset" function to return her face back to vanilla, and it worked. It gave her the proper face she was SUPPOSED to have, and it also removed that hideous "gash" across her throat. I still am unable to change her hair as of yet. Unlike before where her face would completely disappear upon changing hair, now I'm just unable to select her hair at all in the ShowLooksMenu. I'm going to try the "LooksMenu" mod and see if it solves that problem.

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