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Homunculi: After considerable investment and at a terrible price, a master Alchemist can create up to 3 homunculi, with only one ever able to be summoned at a time (and should not count against the conjuration limit). These miniature extensions of the Alchemist's self can perform a variety of tasks, depending on the sort of homunculus that has been summoned.

 

The mod would work like this: The Alchemist is able to create a Philosopher's Stone at an Alchemy Station. Say it costs a filled black soul gem, human flesh, and a daedric heart. Upon creation, the Philosopher's Stone can be used to create one of three "spell" tomes (that the Alchemist cannot read): Call Homunculus Sage, Call Homunculus Minstrel, Call Homunculus Guardian. Once used to create a tome, the Philosopher's Stone crumbles and the Alchemist must make a new one if he wishes to create a different (or a copy of the same) book.

 

These tomes, once read, teach the Alchemist the corresponding Ability (not spell) that summons said homunculi. In order to read the tomes, the Alchemist must first gain the corresponding perk: Sage Homunculus (-10 Permanent Mana), Minstrel Homunculus (-10 Permanent Stamina), Guardian Homunculus (-10 Permanent Health) from the Alchemy Tree.

 

The Homunculi each would serve different functions, with each having a different model.

 

The Sage Homunculus, for example, could resemble a Plague Doctor while offering support/healing spells to the player and companions.

The Minstrel Homunculus would cast spells that hindered foes in combat and buffed allies, and might be able to pick locks for the player. Minstrel Homunculi might look like a miniature busker with a little lute and foppish hat.

The Guardian Homunculus could serve as a proverbial tank, drawing foes away from the player and allies while absorbing some of their attacks. The Guardian homunculus might look like a miniaturized Troll, Daedra, or something similar.

 

Each Homunculus should be able to be slain, but should be summonable once again after a short delay.

 

For Fun:

https://www.stufftoblowyourmind.com/blogs/how-to-make-a-homunculus-and-other-horrors.htm

Edited by Flowerguy360
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