Shadowjak101 Posted January 23, 2018 Share Posted January 23, 2018 Hey all, I recently decided to switch from using an ENB to a Reshade preset, but I'm now getting this strange issue with tree textures (see video below).The problem disappears when I re-install my old ENB. The problem remains if I uninstall my current Reshade preset. The problem also re-appears when I change Enable Game Color Correction to True in enbeffect.fx.ini while using my initial ENB, so I think this must have something to do with a post-processing setting, I just don't know which. Any ideas? Link to comment Share on other sites More sharing options...
AaronShelter Posted August 28, 2020 Share Posted August 28, 2020 I see this has been a while but I just came across this. I have a similar issue with some other textures. Did you manage to find a solution? Link to comment Share on other sites More sharing options...
Algabar Posted August 29, 2020 Share Posted August 29, 2020 Just a wild guess: Could be parallax textures and/or meshes from "Oldrim" installed in SE. There IS some kind of parallax system for SE now, but it works differently than in LE. AFAIK, parallax textures and meshes from "Oldrim" aren't compatible with SE. Link to comment Share on other sites More sharing options...
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