thousande Posted January 23, 2018 Share Posted January 23, 2018 Hi I am trying to make npc1 to say something to npc2 when npc2 enter a trigger. My idea is to use a background quest running and a trigger in the renderwindow In the on trigger script/event I have (pseudo code): ... npc1.say(Topic, the-actor-that-trigger-trigger/npc2)... The problem is that I can not figure out how to create the Topic object. I guess it is created in one of the quest tabs (misc?)? Anyone know the secret behind creating the Topic for the Say() method? Thank you in advance! Link to comment Share on other sites More sharing options...
werr92 Posted January 24, 2018 Share Posted January 24, 2018 You create a scene with these npcs, or, at least, with that one who's gonna be talking. And a trigger that starts scene when the second character enters it. That's all. Link to comment Share on other sites More sharing options...
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