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[LE] repeating message


TheLackey

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Hi - looking to basically do a "hello world" that repeats at a random interval throughout the game.

I have goofed around in the creation kit only a little bit, so I want to make sure I'm on the right track and not waste a lot of time.

 

I assume I create a quest, make it Start Game Enabled, Run Once and attach a script to it.

The script would use registerForSINGLEUpdate(random number), and an OnUpdate Event that would messagebox my "hello word", followed by another registerForSingleUpdate

 

Let me know if that's the right way to go about this....thanks!

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Nah, because when the OnUpdate is called again, it wont be called anymore after that unless you use further logic:

 

 

Bool bKeepUpdating = false
Event OnInit()
    bKeepUpdating = true
    RegisterForSingleUpdate(1.0)
EndEvent
 
Event OnUpdate()
    if bKeepUpdating == true
        RegisterForSingleUpdate(1.0)
    endif
EndEvent

 

There is still a problem though, it'll never stop updating, so you'll need to limit it anyway:

 

 

Int numOfUpdates = 0
 
Event OnInit()
    RegisterForSingleUpdate(1.0)
EndEvent
 
Event OnUpdate()
    numOfUpdates += 1
    if numOfUpdates < 5
        RegisterForSingleUpdate(1.0)
    endf
EndEvent

 

That's how I would approach it at least.

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