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Fallout update 1.10.64 [24 Jan 2018] messes with timescales


SKKmods

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If you are using any fast or alternate start mods and start a new game after update 1.10.64 you may end up with a timescale set to zero.

 

This will case issues like black screens after waiting or sleeping and no fast travel. You should be able to fix savegames through the console commands "show timescale" and "set timescale 20".

 

Check the status of your mods.

 

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Apparently its the animation framework that has changed.

 

If you are working in this area, there is something in the base game I cant find that is trying to set Timescale to zero around 90 seconds after looks menu completes with MQ101 shutdown at stage 1000 and MQ102 between stage 10 and 15 at the V111 elevator "bright lights" exit.

Edited by SKK50
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