YaraC Posted January 25, 2018 Share Posted January 25, 2018 (edited) I suppose chances to get an answer are probably better here on the forum than on the (abandoned) project site.@starrarte posted a valuable comment 2015 on the project site:"The Nexus version will not work with 3ds max 2013, but the one on BSN will. Unfortunately the utility was never updated for 3ds max >=2014 so export is broken there,.."The Nexus version is 5.42, but I have the BSN latest version 5.48 available. (and some versions between)Does anyone know which 3DS Max version (2012 or 2013) and which script version will still work reliable together for the import/ export of ani and gad files?3DS Max 2013 and script version 5.48 - is this a valid combination for animation im- and export as well? Any experience?Any hints are appreciated. Edited January 25, 2018 by YaraC Link to comment Share on other sites More sharing options...
sampsamp Posted February 19, 2018 Share Posted February 19, 2018 I am currently using 3ds max 2013 with 5.42 nexus version. Didn't know there are version 5.48, do you have a link to version 5.48? BSN has closed down. Link to comment Share on other sites More sharing options...
YaraC Posted February 19, 2018 Author Share Posted February 19, 2018 (edited) Unfortunately, it is not included in the BiowareContinuityNetwork (BCN) files. I don' t know any other location of publication to which I could link. Edited February 19, 2018 by YaraC Link to comment Share on other sites More sharing options...
sampsamp Posted February 19, 2018 Share Posted February 19, 2018 (edited) Yeah, i have tried searching in BCN, wasn't there as well. Hopefully someone upload the v5.48 if they have it. But i don't see much difference between these two, i still learning how to create LOD files and having trouble in the process, i'm not really a modder. Edited February 19, 2018 by sampsamp Link to comment Share on other sites More sharing options...
krizunk Posted February 19, 2018 Share Posted February 19, 2018 I haven't tried it personally, but I read somewhere that script 5.48 and 3DS Max 2013 are the most "recent" versions that are compatible. I've been using 5.42 with gmax since I can't find 3DS Max 2013 anywhere. Link to comment Share on other sites More sharing options...
YaraC Posted February 20, 2018 Author Share Posted February 20, 2018 I haven't tried it personally, but I read somewhere that script 5.48 and 3DS Max 2013 are the most "recent" versions that are compatible. I've been using 5.42 with gmax since I can't find 3DS Max 2013 anywhere.Thanks for the response. Yes, it is mentioned in the project´s comments section that 5.48 works with 3DS Max 2013. (which I cited in my entry post.)It is confirmed for the import/ export of models. I was actually looking for confirmation that 3DS Max 2013 and script version 5.48 would also work for animations without error messages. Link to comment Share on other sites More sharing options...
YaraC Posted February 20, 2018 Author Share Posted February 20, 2018 Yeah, i have tried searching in BCN, wasn't there as well. Hopefully someone upload the v5.48 if they have it.That is only possible with the permission of the author. BTW, it seems you have not checked your mails. Link to comment Share on other sites More sharing options...
Ladyofpayne Posted February 23, 2018 Share Posted February 23, 2018 (edited) with 3ds max 2013, Only with 3d max no Older than 2011 and only with 32 bit version. Edited February 23, 2018 by Ladyofpayne Link to comment Share on other sites More sharing options...
YaraC Posted February 23, 2018 Author Share Posted February 23, 2018 with 3ds max 2013, Only with 3d max no Older than 2011 and only with 32 bit version. Thanks for the clarification. Link to comment Share on other sites More sharing options...
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