LittleBaron Posted March 31, 2012 Share Posted March 31, 2012 So, firstly, I did manage to find this similar issue in the forum archives: Previous User Dialogue Issue But, the idea of redoing this rather large quest is a no-go, and my wave files were actually generated by GoldWave using original SKYRIM sound files, so... not quite the same problem. I'm definitely hoping there is a better solution! Also, I have 3 other sets of voices that I generated the exact same way and that work properly, it's just the voice files for one NPC that don't get recognized in the game... the text just streams by quickly, as they would if the voice files were not assigned in the CK. EDIT: So, here's what I didn't know: Deleting a dialogue from a Quest does not delete it from the Dialogue category. An old version of this dialogue that I had scrapped was interfering and mucking things up. I deleted the old dialog for realz when I discovered it laying around inside my .esp, and then Urag started yapping like I intended him to. :dance: Link to comment Share on other sites More sharing options...
Korodic Posted April 3, 2012 Share Posted April 3, 2012 noted for future purposes... EDIT: thanks for sharing. Link to comment Share on other sites More sharing options...
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