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Invincibility Blues


Saije

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So I've been experimenting a little with a way to make my personally crafted companions more "mortal" then seems to be acceptable in Skyrim. Personally I HATE, HATE, HATE!!! Having companions who seemingly cannot die unless I personally fry them with my own hands.

 

They're not essential nor are they protected through the CK, however, whenever I recruit them to follow me a script fires somewhere (Hell if I can find where.) that adds protected status to them.

 

Most annoyingly protected status, unlike that of essential status, seems to have no discernible way of being removed via console commands... All I can do is check to see if the flag is present, It's not before I recruit them and after I do, It appears there.

 

I'm at a loss, I've tried looking through the papyrus scripts, though admittedly I can't make out much as I'm not very familiar with coding.

 

I know this is unlikely to bother most people but I personally find companions who cannot die completely devoid of any compelling mortal element.

 

If any more talented modders out there would be so kind as to browse through the script for companions and see if they can't clip out the piece that's adding the protected flag I would owe you a serious debt of gratitude.

 

Honestly, I can't understand why Bethesda added this measure in addition to the Protected check box on the individual NPCs. If they hadn't (And they shouldn't have.) This would have been a significantly easier issue to resolve.

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