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Issues with making Caravan's Essential?


FearlessFelix

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Firstly, let me say I am aware of Alo Bautist's UF3P - Exotic Caravans mod and I am considering using it*. However, my first instinct is to create a Batch file of my own devising to swap out weapons and armor for the caravan guards, improve the quality of such for everyone, and make the full Caravan essential. Before I do that, however, I want to know if there's any issue with making the Caravans - either in full or just the merchants - essential? Are there known issues or bugs associated with or that arise from this? I believe Kelmych recommends - in his Fallout 3 STEP guide - to *not* use the essential version of the Exotic Caravans mod, and I'm curious if problems have come from that that anyone's aware of? Also, a secondary question:

 

When working with a modded setup (I'm going to keep mine fairly light, considering) is there any particular reason to use a mod vs batch files? I'm mostly wondering about performance, stability, things like that.

 

Thanks in advance to anyone that can chip in, either with pure certainty or just a knowledgeable guess. I'm very much looking forward to re-entering the Capitol Wasteland before the end of this week. :)

 

*The only things I have against the mod are the auto included Project Beauty "fixes," and the predetermined weapons and armor aren't what I would have chosen in all cases. So, it's basically minor stuff. Otherwise, I'm really glad to see it separate from FWE.

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I am using the Updated Unofficial Patch along with Essential Followers and Caravans, Essential Quest Givers, and Essential Player. All found in the Gameplay Effects and Changes section of FO3 Nexus. The patch is under Bug Fixes. At level 12 now and have had zero problems. I also use Project Beauty, latest version. Also found a major stupid looking at what I had installed, had Essential Caravans installed also. Unchecked it and it seems to be OK. Give it a try, if my screw-up worked it's worth a try.

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I am using the Updated Unofficial Patch along with Essential Followers and Caravans, Essential Quest Givers, and Essential Player. All found in the Gameplay Effects and Changes section of FO3 Nexus. The patch is under Bug Fixes. At level 12 now and have had zero problems. I also use Project Beauty, latest version.

Good deal, thanks Majic7! Yeah, I might use Project Beauty eventually, but I still have a bit of an attachment to the default skins/faces, though there were some characters that I thought were nicely done with their changes. I'll make a note of those mods you mentioned, too, haven't considered them previously.

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Funny part is caravans are usually pretty decent in protecting themselves.

 

Just the other day, I just walked out of Temple of the Union when I saw Doc Hoth being chased by an Albino Radscorpion, and he's turning around and taking shots at it with a 10mm SMG. :) I'm like "where's his guards?" (I already went to Canterbury and invested in all four caravans) and helped him dispatch the radscorpion. Then a minute later, his guard and brahmin showed up, running full speed.

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