Hadok Posted April 1, 2012 Share Posted April 1, 2012 (edited) I wanted to create a script for a quest, I've read some scripting tutorials an I've even tried to copy an existing script from the game, but I can't just imagine how to get the player arrested after choosing a certain dialogue option. Does anybody know how to do such a thing? In Oblivion you could use console commands, but it seems it doesn't work on papyrus :/ (With arrested I mean like when you commit a crime in the game, the npc who you are talking to is a guard) Edited April 1, 2012 by Hadok Link to comment Share on other sites More sharing options...
fg109 Posted April 1, 2012 Share Posted April 1, 2012 You mean like a script function? Link to comment Share on other sites More sharing options...
Recommended Posts