RangerBoo Posted January 29, 2018 Share Posted January 29, 2018 For some reason my ambush trigger will not spawn the npc's that are suppose to show up when you enter the trigger.Here is the script I have for the trigger: scn VAALegionAmbush; Begin OnTriggerEnter Player; if GetStage AAAMorganQuest 60; AAAPrimeLegionary01Ref.Enable && AAAPrimeLegionary02Ref.Enable && AAALegionaryRecruit01Ref.Enable && AAALegionaryRecruit02Ref.Enable;end I have no idea what I am doing wrong. Link to comment Share on other sites More sharing options...
Deleted1205226User Posted January 29, 2018 Share Posted January 29, 2018 Far from a script expert here but if I to write that script, I would get rid of && and close the if with an endif.scn VAALegionAmbush Begin OnTriggerEnter Player if GetStage AAAMorganQuest 60 AAAPrimeLegionary01Ref.Enable AAAPrimeLegionary02Ref.Enable AAALegionaryRecruit01Ref.Enable AAALegionaryRecruit02Ref.Enableendifend Link to comment Share on other sites More sharing options...
RangerBoo Posted January 29, 2018 Author Share Posted January 29, 2018 No, it still doesn't work. Link to comment Share on other sites More sharing options...
Deleted1205226User Posted January 29, 2018 Share Posted January 29, 2018 No warning when saving the script?Using Geck only or PowerUp?Have you checked the trigger itself? (making a debug note appearing when going through)You didn't leave the ";" did you? If none of these question help you troubleshooting, you might have to wait for someone more qualified to answer. Link to comment Share on other sites More sharing options...
RangerBoo Posted January 29, 2018 Author Share Posted January 29, 2018 It saves even on the GECK power up. I have no idea what is going on. It just won't work for some reason. I have no idea how to make a debug note. Link to comment Share on other sites More sharing options...
Deleted1205226User Posted January 29, 2018 Share Posted January 29, 2018 Make a Message: http://geck.bethsoft.com/index.php?title=MessageMake a script using this function: http://geck.bethsoft.com/index.php?title=ShowMessageAttach the script to your trigger. Go in game, pass through the trigger. If message shows, problem is with the (previous) script. If message doesn't show, problem is with the trigger. Link to comment Share on other sites More sharing options...
RangerBoo Posted January 29, 2018 Author Share Posted January 29, 2018 Ha! I think I got it. I had to put a evp command in the script. Link to comment Share on other sites More sharing options...
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