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Not all nifs supported?


Awevalan

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Recently I got 3ds Max 2010 Educational Edition 64 bit. I installed the niftools plugin for it and was able to successfully export a weapon into Oblivion without textures although the weapon in game could be affected but would not visually move. The problem I have encountered is that the program, when I try to import architecture pieces, says that the nif file is not in the right format or something like that. I am wondering why this is.

 

Ideas? I would really like to be able to create anything and put it in game but I need niftools and max to work properly. Any help would be greatly appreciated.

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  • 4 weeks later...

Recently I got 3ds Max 2010 Educational Edition 64 bit. I installed the niftools plugin for it and was able to successfully export a weapon into Oblivion without textures although the weapon in game could be affected but would not visually move. The problem I have encountered is that the program, when I try to import architecture pieces, says that the nif file is not in the right format or something like that. I am wondering why this is.

 

Ideas? I would really like to be able to create anything and put it in game but I need niftools and max to work properly. Any help would be greatly appreciated.

 

 

Make sure. It is possible that file is corrupted.

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Adam K - The Animationspot - A great Animation Studio in the USA. For more information visit our site.

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Reloaded my system about two weeks to a month ago now and I finally have 2010 with nif working right. Thanks for the help!
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