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Skyrim too straight forward


DeanCarter

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- but Skyrim, for all its numerous flaws (its more flaw than it is finish) still remains head and shoulders above its unfinished and frankly insulting predecessor in every way.

 

I disagree that Skyrim is better in every way. I have and could again list the various ways Oblivion is better, or at the very least, deeper. Without getting too encumbered by detail, Oblivion's magic system, enchantment system, and character creation/development systems are deeper and more complex. Deeper to me in an RPG translates to better, but it may not for everyone. As green as Oblivion was in many areas graphically, it still has more varied areas than Skyrim, which is white, white and more white. I don't think Skyrim was a very good location to use for an entry in the series because of the sameness of pretty much every area outside of dungeons. It's a bunch of snow and mountains.

 

Oblivion's PC UI, while not great, was better than Skyrim's craptacular ported UI.

 

Oblivion had Acrobatics and Speed attributes, which helped make characters feel more varied and specialized. This is one of a few reasons why characters in Skyrim seem the same as the last one you created after a certain point.

 

If we're taking both games in vanilla form, the only thing Skyrim does better than Oblivion, in my opinion, is dual-wield, dungeons, and a few extra voice actors. People mention the "perks" in Skyrim, while conveniently forgetting that Oblivion had those too, they were simply set up in a different way. Every 25 points gained in any skill earns you a perk for that skill.

 

Don't get me wrong, I am not white-knighting for Oblivion. It certainly had its flaws in vanilla form, and I maintain that Morrowind graphically updated is better than both of them, but the assertion that Skyrim is better than Oblivion in every way is, honestly, a ridiculous statement that takes all of 5 minutes to debunk.

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For those of you who think vanilla Skyrim dungeons are fun or interesting, we must have played a different game.

 

Any time you go in a dungeon in Skyrim it's the same things. You are either in a cave, dwemer ruin or nord burial mound, and fighting either bandits/forsworn, vampires, dwemers/falmer, or draugr. It's the same cut and dry every time.

 

zzzzzzzz

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