Jump to content

How do the Training Perks Work?


rcoll

Recommended Posts

Recently I've been wondering how exactly the special training perks seem to be automagically added to the player when they increase their stats through other means such as bobbleheads or the console.

 

I'd assume that this would be done through the Story Manager SkillIncrease Event being sent whenever the player's stats increase, but that event node seems to have been removed in Fallout 4.

Now I'm just thinking: How does the game know when your stats change? How does it track them? I haven't found any documentation that says anything about tracking actor values, so I'm asking the community if they might know anything that I don't.

Edited by rcoll
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...