little timmy Posted June 21, 2008 Share Posted June 21, 2008 i have got the diverse city guard mod and it isnt working when i get into the game and go to Cheydinhal for example the armour and everything that is added to the guards is invisable for some reason dont know why appreciate if any 1 could help me :thanks: Link to comment Share on other sites More sharing options...
Halororor Posted June 21, 2008 Share Posted June 21, 2008 Does this mod add new armour? Cos then you probably didnt load the meshes and textures. Look at the mod again and extract all the files. Hope that helps. Link to comment Share on other sites More sharing options...
Alaisiagae Posted June 21, 2008 Share Posted June 21, 2008 i have got the diverse city guard mod and it isnt working when i get into the game and go to Cheydinhal for example the armour and everything that is added to the guards is invisable for some reason dont know why appreciate if any 1 could help me :thanks:Spartan VI purposefully left Cheydinhall guards unchanged. Try going to Anvil, the guards should have sallet (full-face) helms on. Sometimes the differences are subtle; in Bravil, the shoulder pads for the cuirass are leather-colored instead of metal. If you still see no change, make sure the folder structure for the meshes and textures has been installed correctly. Link to comment Share on other sites More sharing options...
little timmy Posted June 21, 2008 Author Share Posted June 21, 2008 ok ill try and see if the meshes and textures are in the write spot i hope i figure it out lol :thanks: :thumbsup: Link to comment Share on other sites More sharing options...
little timmy Posted June 21, 2008 Author Share Posted June 21, 2008 i just checked it an everything seemed to be fine all the meshes and textures where there i dunno whats wrong :confused: Link to comment Share on other sites More sharing options...
efe90efe Posted June 25, 2008 Share Posted June 25, 2008 i just checked it an everything seemed to be fine all the meshes and textures where there i dunno whats wrong :confused: Are the guards of other cities have invisible armor too?If so, then there might be an archive problem, although you've added the new textures and meshes.Try invalidating your archive. Ignoring is the main reason for many mods to malfunction. If you dont know how to, use the program "Oblivion Content Validator" by ElCHe.I hope you didnt forget to read the README of this mod too :DCheers Link to comment Share on other sites More sharing options...
theLeeHarvey Posted June 25, 2008 Share Posted June 25, 2008 If it is an Archive invalidation problem, Timeslip's OBMM ( Oblivion Mod Manager) has a great and easy to use function called BSA redirection. Just open the utilities in OBMM, click BSA Redirection and you'll never have to worry about it again, just do that everytime you replace a texture or mesh. Easy as pie. I also had the same problem you are experiencing with the guards and it turned out that I just needed to re-install the meshes and textures. Good Luck. :thumbsup: Link to comment Share on other sites More sharing options...
efe90efe Posted June 26, 2008 Share Posted June 26, 2008 If it is an Archive invalidation problem, Timeslip's OBMM ( Oblivion Mod Manager) has a great and easy to use function called BSA redirection. Just open the utilities in OBMM, click BSA Redirection and you'll never have to worry about it again, just do that everytime you replace a texture or mesh. Easy as pie. I also had the same problem you are experiencing with the guards and it turned out that I just needed to re-install the meshes and textures. Good Luck. :thumbsup: Ive had some problems with timeslips, thats why I'm suggesting ElcHE but anyway you wanna go with it is fine :) . Link to comment Share on other sites More sharing options...
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