WastelandAssassin Posted February 1, 2018 Share Posted February 1, 2018 let me jump right in with a single questionhow many plugins are in your load order? because it's hard to estimate , but it seems like quite a lot...... Link to comment Share on other sites More sharing options...
SirDanest Posted February 1, 2018 Author Share Posted February 1, 2018 240 -- as far as I know, the limit is 255. If I'm wrong about that, then no wonder, argh. Link to comment Share on other sites More sharing options...
WastelandAssassin Posted February 1, 2018 Share Posted February 1, 2018 yeah , 255 is indeed the capso this isn't the issue here....... the problem is the load order is so long , it's not really easy to go over thisare you sure you've installed all mods properly? organized your load order according to the suggestions on each mod's page? Link to comment Share on other sites More sharing options...
SirDanest Posted February 2, 2018 Author Share Posted February 2, 2018 I used loot. When it gets this big it's almost impossible to do it by hand. I'm going to just have to pair it down. Link to comment Share on other sites More sharing options...
SirDanest Posted February 2, 2018 Author Share Posted February 2, 2018 I had a bells of skyrim patch for dawn of skyrim... and I'm using dawn of skyrim director's cut. Ugh, that's all it was, I think. Well, thanks for looking it over... I think it's working now anyway. Link to comment Share on other sites More sharing options...
JohnnynRoger Posted February 2, 2018 Share Posted February 2, 2018 Bells of Skyrim - Dawn of Skyrim DC Patch.esp This is the DC patch and it's the one you were using. The mod that is most suspect to me is PlayableGiantRace.esp There aren't too many mods that should cause issues inside the ASLAL prison cell. The exceptions are mods that modify or add custom races or other aspects of the PC. Link to comment Share on other sites More sharing options...
SirDanest Posted February 2, 2018 Author Share Posted February 2, 2018 Yeah, I spoke too soon, it still crashes. I'll try taking out the giant one. It was a compatibility requirement for mihail giant kingdom, but playable giant hasn't been converted yet, so the advice on the page was to just use the esm and leave out the bsa and such. Link to comment Share on other sites More sharing options...
SirDanest Posted February 2, 2018 Author Share Posted February 2, 2018 (edited) Pulled out all the race mods. No good.Only thing I can think of is that it's another intricacy of mod organizer.I manually installed skse64 like I normally would and maybe that's wrong, since MO doesn't even seem to use the normal data folders. Maybe it's supposed to be installed somewhere else/differently. Edit: out of desperation I turned on papyrus logging, but I don't see any logs anywhere... I looked up where they're supposed to be. Edited February 2, 2018 by SirDanest Link to comment Share on other sites More sharing options...
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