Z26 Posted April 2, 2012 Share Posted April 2, 2012 (edited) Set in a completely new world, with it's own creation, deities and daemons, history and end time.A world wherein the player will have to face the fact that truth and illusion cannot easily be parted and most certainly are not absolute...A world the player will not have to discover all alone, for two others complete the party, so there be warrior and priest ... and elf.A world that reacts to the player's interactions, both with the world at large and the party in particular... As far as possible an entirely remade magic, skill and inventory system, including really casting the spells, step by step, occasionally finding one by accident or experiment divine magic for aid or doom rune enchantments (write what you want, see what happens) more variants of weapons (i.e. crossbow, sling, spear) really haggle, convince the other of your offer in a diverse coinage volume-limited carrying (no longer carry three full suits of iron armour) no obvious names (oops, I found a “Rueful Axe”, what special item might this be?) items would then be “sword”, “chest plate”, “metal- and leather-bands” As realistic as possible, meaningNo spawn-up quest NPC - all NPC will have a lifeNo map-markers - find it or get lost (there will be hints) As to the (main-)story(/-ies) it is worked out into all but the smaller of details, but any hint I would give here would most likely be a spoiler. Should you nonetheless want to know, ask, I will answer in another thread. It is however as yet only an idea. To realise it I will need help from ALL departments!And the longer it waits the more twisted it might become, I can't help it... I would happily receive any feedback on this! Perhaps three things I can give, the background stories of the three characters:The elven character is the last of it's kind on Traynal and wanders the wilds,fearful of humans and their gods. One day he happens upon a battlefield where all lay slain.All but one, who is the human warrior, waking up among carnage of soldiers in only one kind of uniform, having no memory of his/her past.The human priest starts apart from all this in the city that is his/her home turned strange, as his fellow priests hunt him/her, for no known reason. Edited May 15, 2012 by Z26 Link to comment Share on other sites More sharing options...
micmak2 Posted April 2, 2012 Share Posted April 2, 2012 are you making this? Link to comment Share on other sites More sharing options...
Kaitgan Posted April 2, 2012 Share Posted April 2, 2012 Set in a completely new world, with it's own creation, deities and daemons, history and end time.A world wherein the player will have to face the fact that truth and illusion cannot easily be parted and most certainly are not absolute...A world the player will not have to discover all alone, for two others complete the party, so there be warrior and priest ... and elf.A world that reacts to the player's interactions, both with the world at large and the party in particular... As far as possible an entirely remade magic, skill and inventory system, including really casting the spells, step by step, occasionally finding one by accident or experiment divine magic for aid or doom rune enchantments (write what you want, see what happens) more variants of weapons (i.e. crossbow, sling, spear) really haggle, convince the other of your offer in a diverse coinage volume-limited carrying (no longer carry three full suits of iron armour) no obvious names (oops, I found a “Rueful Axe”, what special item might this be?) items would then be “sword”, “chest plate”, “metal- and leather-bands” As realistic as possible, meaningNo spawn-up quest NPC - all NPC will have a lifeNo map-markers - find it or get lost (there will be hints) As to the (main-)story(/-ies) it is worked out into all but the smaller of details, but any hint I would give here would most likely be a spoiler. Should you nonetheless want to know, ask, I will answer in another thread. It is however as yet only an idea. To realise it I will need help from ALL departments!And the longer it waits the more twisted it might become, I can't help it... I would happily receive any feedback on this! Sounds like a pretty good idea but a huge project. Would love to see it come to fruition. Link to comment Share on other sites More sharing options...
Z26 Posted April 3, 2012 Author Share Posted April 3, 2012 (edited) I would very much like to do so, yet I do lack the required skills in modelling, skripting and landscaping, so currently the only thing I can do is to imagine it.As I said, for this to become real I do need help. :sad: I have some ideas as to how the spellcasting could be accomplished by scripts, but skyrim script language is still quite unfamilliar to me, so I can't try it out yet. However I am currently thinking of proposing this idea to Bethesda, as it may have outgrown what can reasonably be done in a mod. Edited May 15, 2012 by Z26 Link to comment Share on other sites More sharing options...
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