csbx Posted February 3, 2018 Share Posted February 3, 2018 Having played Fallout 3 and NV several hundred hours I've developed a fairly good idea how I like to set up my fallout games--problem is that I have no idea where to start for FO4. Here are the things I'd like to have for my first playthrough: 1) a full needs / customization mod like Project Nevada2) 'locations' mods like New Vegas Interiors / DC interiors that add detailed touches to the world while fitting in well3) extra content like e.g. more pipboy games / music etc. as long as reasonably lore friendly4) a mod that scales out the game for a longer playthough--(1) may take care of this. E.g. I noticed you get the power armor like 5 seconds into the game--any way to delay these things so there is a longer build-up, better pacing ? Delay DLC, e.g.5) HUD minimization mods6) Player homes that fit into the world well I'd appreciate any suggestions along the lines of the above categories. Thanks ! Link to comment Share on other sites More sharing options...
AGreatWeight Posted February 3, 2018 Share Posted February 3, 2018 Here's a few that are well recommended.Player Home mods-Boxcar bungalow - https://www.nexusmods.com/fallout4/mods/13691Faction Housing Overhaul - https://www.nexusmods.com/fallout4/mods/15814The Tailgater - https://www.nexusmods.com/fallout4/mods/15687Noir Apartment - https://www.nexusmods.com/fallout4/mods/21790Eden Meadows Cinema Player Home (requires Far Harbor DLC) - https://www.nexusmods.com/fallout4/mods/27327or any of the player home mods by RedRocketTV. Location mods-Better UFO Site - https://www.nexusmods.com/fallout4/mods/13521in fact, just download all of the 'Better' location overhauls by Mika999https://www.nexusmods.com/fallout4/mods/12827https://www.nexusmods.com/fallout4/mods/17038https://www.nexusmods.com/fallout4/mods/15388Lexington Interiors - https://www.nexusmods.com/fallout4/mods/19120Subway Runner - https://www.nexusmods.com/fallout4/mods/18639Beantown Interiors - https://www.nexusmods.com/fallout4/mods/4612 Extra content-Classic Overseer monofonto (+ Fallout and New Vegas font replacers) - https://www.nexusmods.com/fallout4/mods/11937Deeper Voice for Supermutants - https://www.nexusmods.com/fallout4/mods/3884Fallout Suite (music overhaul) - https://www.nexusmods.com/fallout4/mods/15870Varied Raiders - https://www.nexusmods.com/fallout4/mods/15780Varied DC Guards - https://www.nexusmods.com/fallout4/mods/15419Randomized DC Guard Outfits - https://www.nexusmods.com/fallout4/mods/12100DC More Security - https://www.nexusmods.com/fallout4/mods/13078Detailed Feral Ghouls - https://www.nexusmods.com/fallout4/mods/20555Retextured Super Mutants - https://www.nexusmods.com/fallout4/mods/24514Power Armor Overhaul (textures) - https://www.nexusmods.com/fallout4/mods/3344X02 Power Armor - https://www.nexusmods.com/fallout4/mods/11017Hellfire X03 Power Armor - https://www.nexusmods.com/fallout4/mods/26251Faded Glory (soundtrack mod) - https://www.nexusmods.com/fallout4/mods/26014Dead Body Collisions - https://www.nexusmods.com/fallout4/mods/2570Reverb and Ambience Overhaul - https://www.nexusmods.com/fallout4/mods/10189Glowing Animals Emit Light - https://www.nexusmods.com/fallout4/mods/9239T-51.C Advanced Computer System - https://www.nexusmods.com/fallout4/mods/7733Diamond City AUTO Close Gate - https://www.nexusmods.com/fallout4/mods/12928 HUD content-Better Dials for Power Armor - https://www.nexusmods.com/fallout4/mods/10937Full Dialogue Interface - https://www.nexusmods.com/fallout4/mods/1235 Extras-Power Armor Movement Sounds - https://www.nexusmods.com/fallout4/mods/1544Swinging Meat Bags - https://www.nexusmods.com/fallout4/mods/21087 Not a definitive list by any means, as it would take me hours to list all my recommendations, but this should get you started. Link to comment Share on other sites More sharing options...
el2mador Posted February 4, 2018 Share Posted February 4, 2018 The mod "Amazing Follower Tweaks" (by Dheuster) is something you'll always want to have whether it's your 1st playthrough or your 21st; whether you're only using vanilla followers, or downloaded several custom ones. (My old post) Link to the modFor those not aware, AFT is one of the most highly used and most stable companion system back in Skyrim. It’s iteration for Fallout 4 was uploaded back in September and many updates have been added since then.Here's the gang: https://imgur.com/a/OxKnD What it does:support for multiple followers (5 that take up a follower slot + Dogmeat)support for multiple saved outfits for companions (ie. combat outfit, casual outfit)set up a campsitehave companions scrap settlements for you (instead of doing it yourself)pose companionstweak companions so they do not take fall damage, have unlimited ammo, set essential or not, ignore friendly fire, enter/exit power armor, follow on weapon draw, stealth when you sneak, etcset companion aggressiveness and follow distanceset companion home location (even your current location or any internal cell)set or reverse companion likes and dislikesset number of random comments depending on the situationsculpt followers/change appearanceforce recruit an npc to be a companionscanning npcs to find their stats and traitslocates a managed companion; places a marker on them which disappears the moment you get close to them so you don't get a lot of clutterhas an extremely detailed readme/documentation on its Nexus page so you know everything there is to knowactive mod authorand tons of other featuresBasically, it makes a ton of mods obsolete since it can already offer you all the necessary features all in one esp. A couple of neat features to add: (1) Saving your spouse in the most immersive way possibleIf you recruit Curie and go to Vault 111 before the end of the game’s first act (before you kill Kellogg), Curie will remark that she can save him. Your spouse becomes a companion, suffering from amnesia, and has variable likes/dislikes based on how consistent your character acts.The game even remarks on how your spouse was frozen after the bullet hit him, and thus while he/she is alive, some neural damage was irreparable (hence memory loss, some dialogue feeling a bit odd, etc)You even get a perk and rekindle the romance once you get max affinity with your spouse(2) “Smart” companion recruitmentCompanions that take up a slot with automatically be managed by AFT the moment you recruit them (ie. ”Shall we go?” -> “Join me”)Custom companions that don’t take up a slot (ie. Heather Casdin, Wastelander Barb) are NOT added as managed companions so they avoid conflicts; the only way you can have conflicts is if you manually managed them using AFT (which you should not do)(3) Smart companion “control”There are certain quests that involve a companion being somewhere/not being with you; using other mods that allow multiple companions can cause problems - NOT with AFTExample - during a main quest, I had both Piper and Nick with me; AFT automatically had Piper dismissed to avoid conflicts while doing the quest; she was made available again after finishing that mission(4) Active fixes and supportThe mod is made by Dheuster (same guy who made AFT for Skyrim)Tons of fixes have been released for every update, and Dheuster regularly replies in the Nexus forumsTo give an example of how quick a fix was, I mentioned that Automatrons lost their “self-destruct” command when talking to them. The only way to remove them was to set them as killable via AFT, then shoot them. Dheuster found out what was causing the issue and released an update the next day.Updating is also fairly easy, just install and overwrite; no need to unmanage/dismiss all companions for every version--------------------- And of course, if we're on the subject of having a nice and hassle-free playthrough, the Unofficial Fallout 4 Patch is definitely a requisite: https://www.nexusmods.com/fallout4/mods/4598 Link to comment Share on other sites More sharing options...
AGreatWeight Posted February 4, 2018 Share Posted February 4, 2018 Dammit, I knew there was something I missed (Unofficial Fallout 4 Patch is essential) Link to comment Share on other sites More sharing options...
csbx Posted February 4, 2018 Author Share Posted February 4, 2018 @AGreatWeight - thanks for the generous list - helps not only find them but also acts as confirmation from someone who has played that they function well. Ah, yes, F0:4 patch ! @El2Matador - Totally remember AFT from skyrim. Thanks, man. Link to comment Share on other sites More sharing options...
jkruse05 Posted February 5, 2018 Share Posted February 5, 2018 If it's your very first playthrough of the game keep things simple starting out. Focus on quality of life changes. Unofficial Fallout 4 Patch: Self explanantoryFull Dialogue Interface: Lets you see exactly what you are about to say.Vanilla Extensions: Fills in some gaps in the vanilla building parts, and makes them easier to work with.Better Companions - No Conflicts: Makes some basic changes to companions to make them more effective and actually worth having. Infinite Ammo, No Fall Damage, Better Accuracy, and No Power Armor Breakage. Fallout 4's progression system is broken crap. Go for Be Exceptional if you want something more like F3 or FNV, but at the very least use something that removes the level requirement.Unleveled Perks with the Nuka World patch, if needed. Or the OTHER Unleveled Perks, that requires Far Harbor and Nuka World, or No Perk Level Requirements, which requires at least Far Harbor and has a version for both. A Few mods that many others rely on:AWKCRSettlement Menu ManagerFallout 4 Script Extender Use those as your core. Now for some other optional ones will further improve your experience.DEF_UI with Valdacil's Item Sorting will make your UI more PC friendly. A bit like SkyUI if you're familiar with that.Scrap Everything: Lets you get rid of almost everything in settlements.Place Everywhere: Lets you place things where you want in settlements, without worrying about red 'no-placement' highlights.Attackers - Get off my Build Zone: Keeps settlement attackers from spawning in the middle of your settlements.You'll Probably end up wanting somethng to expand the build limit in settlements. I'm using Increased Build Limit Enhanced 4K , but there are many others. Start from there and see what you want to change. Other Fun Stuff:Backpacks of the Commonwealth: Just came out. Looks to be the most 'immersive' backpack mod out there.What's Your Name: Lets you ask a generic Settler what their name is, making them less generic.N0sf3ratu's Weapon Replacers: Specifically the "Combat Replacer" in Miscellaneous Files, because I hate that they dumped the R91 from F3 for a lazy copy of the Combat Shotgun and a giant machine gun that they call an "Assault Rifle". You;ll have to manually install everything except the .esp from the R91 first. Or you could just add in a different R91 if you want everything.Combat Zone Restored: Just a little cut content for you.Darker Nights with something like Legendary Lamps will have a nice effect on overall atmosphere. Link to comment Share on other sites More sharing options...
jcdenton2012 Posted February 5, 2018 Share Posted February 5, 2018 I know that this is strange, but I love the rain in this game. Might I recommend...More Common Weather And, if you want even better weather.True Storms Link to comment Share on other sites More sharing options...
laowai68 Posted February 7, 2018 Share Posted February 7, 2018 You might want to try Vivid Fallout: Landscapes if starting a new playthrough. Vivid Fallout Link to comment Share on other sites More sharing options...
laowai68 Posted February 7, 2018 Share Posted February 7, 2018 To extend gameplay, try Tales of the Commonwealth You won't be able to tell it from vanilla. Link to comment Share on other sites More sharing options...
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