stacymichelle084 Posted February 3, 2018 Share Posted February 3, 2018 Hi! I'm making a mod that kind of overhauls the in-game drugs. I have four different skoomas and the higher the skooma's quality, the better the buff is. For example: Skooma (lowest quality): increases health by 50Double-distilled: increases health by 60Redwater skooma: increases health by 70Balmora Blue: (highest quality): increases health by 80 It seems really straightforward but I'm running into some issues. It works perfectly when I take two skooma - the effects stack and it increases health by 100. The problem is when I take a skooma and a double-distilled skooma (two different potions) only the last potion will show the effects. If I take a DDS, my health is increased by 60 but if I drink a regular skooma, instead of having 110 increase to health, I now have a 50 increase to health. Stacks perfectly if both the potions are the same type though (two DDS = 120 health). Any ideas how to make these all stack with each other? Link to comment Share on other sites More sharing options...
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