ZNich Posted April 3, 2012 Share Posted April 3, 2012 Hey guys, I think a Trap setter would be awesome! To be able to set shotgun tripwires, explosive baby cradles, baseball pitchers etc. would be very cool. Would be extremely useful at some of the hideout mods I have downloaded, because some of them are totally open and sometimes Vipers and other unwanted wastelanders wander into my camps. Thanks for hearing me out. :thumbsup: Link to comment Share on other sites More sharing options...
DuSable Posted April 8, 2012 Share Posted April 8, 2012 You know I'd like to see that. It would give me a real reason to keep collecting all those Single-shot shotguns. Heh. Too bad you can't take A Rake, a Knife and some Duct-tape and make an insidious and cheap trap that could put somone's eye out Link to comment Share on other sites More sharing options...
Ruadhan2300 Posted April 9, 2012 Share Posted April 9, 2012 lol, DuSable, you almost made me giggle and freak my girlfriend out.... I'm sure there must be some way to make placeable traps like this, I can't think how though. Link to comment Share on other sites More sharing options...
VaultPi Posted April 9, 2012 Share Posted April 9, 2012 That I would love too... Link to comment Share on other sites More sharing options...
ZNich Posted April 16, 2012 Author Share Posted April 16, 2012 (edited) Hmmmm, aren't the traps available in the GECK? Edited April 16, 2012 by ZNich Link to comment Share on other sites More sharing options...
DuSable Posted May 31, 2012 Share Posted May 31, 2012 I remember those bodies in the minefields near Camp Forlorn Hope and think "Too bad you can't rig some of the bodies you create" like adding an active mine or grenade to their inventory Link to comment Share on other sites More sharing options...
Cyberlazy Posted May 31, 2012 Share Posted May 31, 2012 Shotgun traps should be doable. Model of shotgun trap, offset say 200 units from centerHave it be like a mine, 'detonate' when triggered by anything within 200 units of center, use place object on explosion to place activator that fires a fake weapon. Only downside is it will be 'Motion triggered' and not tripwire triggered, so you'll want to aim it correctly or it likey won't hit unless you also mod the shotgun for wider spread (Sawed off shotgun trap?) Link to comment Share on other sites More sharing options...
senterpat Posted May 31, 2012 Share Posted May 31, 2012 New recipes cyberlazy? I dunno why we should stop with vanilla traps, why not rig a rocket launcher to blow away any intruders?Spread flamer fuel on a surface then limited it somehow.Spike pits, the steel beam traps are cool too. Link to comment Share on other sites More sharing options...
Cyberlazy Posted May 31, 2012 Share Posted May 31, 2012 New recipes cyberlazy? I dunno why we should stop with vanilla traps, why not rig a rocket launcher to blow away any intruders?Spread flamer fuel on a surface then limited it somehow.Spike pits, the steel beam traps are cool too. Too busy with other projects atm I am afraid. Link to comment Share on other sites More sharing options...
senterpat Posted June 1, 2012 Share Posted June 1, 2012 Ooo I was saying the second part in general Link to comment Share on other sites More sharing options...
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