Jump to content

Trap Setter


ZNich

Recommended Posts

Hey guys, I think a Trap setter would be awesome! To be able to set shotgun tripwires, explosive baby cradles, baseball pitchers etc. would be very cool. Would be extremely useful at some of the hideout mods I have downloaded, because some of them are totally open and sometimes Vipers and other unwanted wastelanders wander into my camps. Thanks for hearing me out. :thumbsup:
Link to comment
Share on other sites

You know I'd like to see that.

 

It would give me a real reason to keep collecting all those Single-shot shotguns.

 

Heh. Too bad you can't take A Rake, a Knife and some Duct-tape and make an insidious and cheap trap that could put somone's eye out

Link to comment
Share on other sites

  • 1 month later...

Shotgun traps should be doable.

 

Model of shotgun trap, offset say 200 units from center

Have it be like a mine, 'detonate' when triggered by anything within 200 units of center, use place object on explosion to place activator that fires a fake weapon.

 

Only downside is it will be 'Motion triggered' and not tripwire triggered, so you'll want to aim it correctly or it likey won't hit unless you also mod the shotgun for wider spread (Sawed off shotgun trap?)

Link to comment
Share on other sites

New recipes cyberlazy?

 

I dunno why we should stop with vanilla traps, why not rig a rocket launcher to blow away any intruders?

Spread flamer fuel on a surface then limited it somehow.

Spike pits, the steel beam traps are cool too.

Link to comment
Share on other sites

New recipes cyberlazy?

 

I dunno why we should stop with vanilla traps, why not rig a rocket launcher to blow away any intruders?

Spread flamer fuel on a surface then limited it somehow.

Spike pits, the steel beam traps are cool too.

 

Too busy with other projects atm I am afraid.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...