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can any one tell me why i can download and set up armor mods n what not but hen i put them on, my body disapears and when i have the whole set i turn into a gian yellow box with a gray exclamation point and for the pyramid head one the door is that yellow box.

if u can plz help me =)

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can any one tell me why i can download and set up armor mods n what not but hen i put them on, my body disapears and when i have the whole set i turn into a gian yellow box with a gray exclamation point and for the pyramid head one the door is that yellow box.

if u can plz help me =)

 

Dissappearing anything is a texture problem. Check that the armour textures are where they should be. Yellow triangle with ! mark in it is missing mesh problem. Do same for meshes.

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From one of my help files at The Storm Ravemn Library: http://s1.zetaboards.com/TheStormRavenLibrary/index/

 

Yellow block with an exclamation point in it

 

This is probably one of the most common problems in mods. It is caused when the game cannot find the mesh called for by a mod. It uses the yellow block as a placeholder to keep from crashing.

 

All except the simplest mods have new textures and usually Meshes. If you look at the zipped files (expand them to see what is there before installing) you will usually see several types of files. The filename.esp is the actual mod, it goes into the Oblivion\Data folder.

 

A filname.txt or Readme.txt file - this is the read me file that you should read to see if there are any special instructions for this file, such as it may need another mod to work or need OBSE, or need the Shivering Isles expansion, or Need the latest patch.

 

Textures folder. this contains the texture files (.dds) for the mod. this should be copied to the Oblivion\data\textures folder

Meshes folder. This contains the meshes for the mod, it should be copied to the Oblivion\data\meshes folder

Sounds folder. This contains any new sounds needed by the mod. it should be copied into the Oblivion\data\sounds folder

 

.bsa files these are compressed files that may contain all of the different files. Any .bsa file should be copied without change into the Oblivion\data folder

 

There may be other files or folders included, but those are the most common.

 

If you look in the Oblivion/data folder and see a bunch of .dds files, .nif files, .mp3 files they are in the wrong place. You need to MOVE them to the proper folders.

.dds to the textures folder

.nif to the meshes folder

.mp3 to the sounds folder

.wav to the sounds folder

 

Invisible body parts or purple objects

 

This is probably the second most common problem in mods. It is caused when the game cannot find the texture

called for by a mod.

 

All except the simplest mods have new textures and usually Meshes. If you look at the zipped files (expand them to see what is there before installing) you will usually see several types of files. The filename.esp is the actual mod, it goes into the Oblivion\Data folder.

A filname.txt or Readme.txt file - this is the read me file that you should read to see if there are ant special instructions for this file, such as it may need another mod to work or need OBSE.

Textures folder. this contains the texture files (.dds) for the mod. this should be copied to the Oblivion\data\textures folder

Meshes folder. This contains the meshes for the mod, it should be copied to the Oblivion\data\meshes folder

Sounds folder. This contains any new sounds needed by the mod. it should be copied into the Oblivion\data\sounds folder

 

.bsa files these are compressed files that may contain all of the different files. Any .bsa file should be copied without change into the Oblivion\data folder

 

There may be other files or folders included, but those are the most common.

 

If you look in the Oblivion/data folder and see a bunch of .dds files, .nif files, .mp3 files they are in the wrong place. You need to MOVE them to the proper folders.

.dds to the textures folder

.nif to the meshes folder

.mp3 to the sounds folder

 

 

Post your comments here: http://s1.zetaboards.com/TheStormRavenLibrary/forum/236320/

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when you download a mod it should have a texture folder just place that in the oblivion/data and overite your original textures folder (Dont worry you wont loose any original textures you had in the folder)
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When you install the textures and it asks if you want to overwrite answer yes. It will append the new textures without removing the old ones. If you answer no, it will not install the new textures.
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