LoginToDownload Posted April 3, 2012 Share Posted April 3, 2012 For my current project, I need a script that can make any actor, selected in-game, run away. I do mean "run away", mind you, not "cower in a corner" like the Demoralize effect does. Back in Oblivion I would do this via AddScriptPackage, but it no longer seems to exist in Skyrim and I can't seem to find any alternative for using AI Packages in scripting. Once again, giving the packages to the actors in-CK isn't at all an option. Has the functionality been lost completely? Thank you. Link to comment Share on other sites More sharing options...
Korodic Posted April 4, 2012 Share Posted April 4, 2012 add a package to that npc's AI that tells him to run away on a certain condition. You could also achieve this by throwing that actor into an alias, so when he/she is in that alias they do this. Link to comment Share on other sites More sharing options...
LoginToDownload Posted April 4, 2012 Author Share Posted April 4, 2012 Alright, so I can add 20 or so aliases and assign them to actors via scripts? That sounds viable. Thank you. Link to comment Share on other sites More sharing options...
Korodic Posted April 4, 2012 Share Posted April 4, 2012 I'm no professional on aliases, not enough tutorials around for me to give an accurate answer. on http://www.creationkit.com/Category:Papyrus there is stuff that deals with forcing references into aliases, but I've never implemented it. If you're determined to try it please note this stuff down ;P Link to comment Share on other sites More sharing options...
LoginToDownload Posted April 4, 2012 Author Share Posted April 4, 2012 (edited) I assure you, trawling the Creation Kit Wiki is more-or-less an automatic response to anything I don't understand. :PIt should be doable so long as GetAlias can be used consistently. Edited April 4, 2012 by LoginToDownload Link to comment Share on other sites More sharing options...
Korodic Posted April 4, 2012 Share Posted April 4, 2012 well I prefer not to link people to the wiki if I can answer it, but I'm the same way. When you try to do things that aren't a common practice resources are limited ;P Link to comment Share on other sites More sharing options...
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