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Advice On My First House Mod


princesshelzi

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Hi everyone! I just thought I'd ask if this house mod idea sounds alright:

Down the road from Cheydinhal is a little path leading away from the main road to some wooden steps. Walking up the steps brings you to a little wooden gate, which leads into a beautiful garden filled with flowers, trees, bushes and a bench overlooking a beautiful waterfall. A cozy looking cottage sits at the back of the garden, and once inside you find yourself in a warm room with a rug in the middle, some storage and a fireplace, with a gentle glowing fire. This is obviously the sitting area and kitchen. There is another door also, which leads into the bathroom, with a little pool bath.

As you return to the main room, you notice some steps leading upstairs, so you walk up, only to find yourself in the bedroom and library area. The bedroom is full of bright colours and all the library books are unique to the house, and no other place in Tamriel has them.

Sound OK?

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Yeah, or a character trying to hide from...something. Imagine; the Listener comes home to his/her pleasant cottage, plays with the dog, complains to his/herself about the mudcrab he/she saw ten miles ago, then sits down to a pleasant supper. Then afterwards, he/she sits up until late thinking only of Sithis. And yet the locals only know him/her as a peaceful hermet who has a thing for gardening and books.

 

Or at least, that is what the roleplayer who downloads this mod might think. :D

Sounds really nice. I'm a sucker for cool looking scenery.

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