Sacreficium Posted April 4, 2012 Share Posted April 4, 2012 (edited) And again matrix quote: Guns, we need guns! #swoosh# I thougt it would be great if i want to make an iron armor i can see myself smithing it, because it simply takes time to forge that thing. and i want to see more than that generic #pull, pull, grab, hammer, hammer, drop into water#. Wouldn't it be great to see eorlund actually smithing his legendary skyforge steel. I therefore request (quitable) animations for the armor and weapons, i do not know if it is possible but if it is... yeah ^^Special animations for Daedric (maybe shaping the things out of ebons and cooling them with the daerda heart's blood)DragonGlass (smelting and shaping) Thanks for anyone interessted :) EDIT: As no one answers could you please give me a short feedback about the idea please? Edited April 6, 2012 by Sacreficium Link to comment Share on other sites More sharing options...
MarkInMKUK Posted April 7, 2012 Share Posted April 7, 2012 OK, i like the idea. However, there's a shedload of animation work to get it to behave in game. And, ideally, it'd be different animation for creating metal, glass, ebony or leather-based gear, in all of the variants.. But, good luck - I'd use it :) Link to comment Share on other sites More sharing options...
Sacreficium Posted April 8, 2012 Author Share Posted April 8, 2012 (edited) okay maybe it is utopic, and maybe we should start with adding some more generic smithing animations like forging an iron-breastplate and some weapons, but why not at least the same animation for breastplates (but interchangeable anim-objects) how about that? xD edit:and for the grindstone: replace the generic iron sword with the weapon you are currently wieldingand the Bench: place a _gnd mesh of the armor you are wearing/improving how 'bout that? :P Edited April 8, 2012 by Sacreficium Link to comment Share on other sites More sharing options...
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