Jump to content

help on writing on boxes


theateam96

Recommended Posts

Extract the nif you want to retex, if you haven't already. You can use FOMM or other tools to extract it from the fallout - meshes.bsa file.

If you don't know which nif it is, find it in geck.

 

Open the nif in nifskope.

Expand the nitrishape/nitristrip you want, expand bsshaderpplightingproperty, and highlight bsshadertextureset.

In the block details, expand Textures.

You will see the path to the textures that the object uses.

Extract the first one from the fallout - textures.bsa.

 

Edit it as you see fit. You will need either gimp or photoshop with the dds plugin, or paint.net which can read and write dds natively.

 

Assuming you don't want to replace all items in the game with your new texture, save your edited texture in a new location.

Change the texture path in the nif to this new location, save the nif as a new file.

In geck, create a new formID for your new item and set the model to the new nif file you just saved.

Done.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...