leonbrass Posted April 5, 2012 Share Posted April 5, 2012 Just had my first mod problem. I installed an armor mod into my /overide folder... the unzipped mod only had meshes inside, no dazip or special folder of any kind --- just a dozen files like ef_lt_arm_0.mesh (from memory, the .mesh may be incorrect, but you get the idea) I did not like how the armor looked after I launched and played DAO for a few moments. I quit and exited the game, then went back to the /overide folder and removed all of the meshes ... I had copied them from an unzipped folder I keep on my desktop. Thus I had a complete list and I definitely got every one of the meshes out. So why is the armor still showing in game? I have already searched for odd xml files as well as double checking the removal. I cleared my pc memory cache, windows temp file, & rebooted my pc - started DAO with a new character, and at the character screen, there is the armor I do not want! It is also still in the saved game where I tested it. Note: all of my searches etc were in the Documents folder, I did not check the Windows/programs folders. I really don't want to start from scratch, so if anyone knows how to fix this... please speak upthanks Link to comment Share on other sites More sharing options...
leonbrass Posted April 8, 2012 Author Share Posted April 8, 2012 Finally fixed this problem on my own...I had to go through the /override folder while comparing the mesh files side by side with the original download file meshes. Removing all of them took some time, but it worked. I was back to the BW defaults.Unfortunately, a lot of clothing and armor mods I have downloaded claim to be "friendly" with installs and uninstalls, but have proven to be very UNfriendly in reality.The price we pay for having lots of cool choices. Yeah, I know... I thought I had them all the first time, I am not sure why they all "returned"... still confused on that point. oh well. Link to comment Share on other sites More sharing options...
Sync182 Posted April 8, 2012 Share Posted April 8, 2012 That's the beauty of the override system used by Bioware - you can just copy the folder to your override folder, rather than copying the files. The overrides will still work, and if you want to check something, you only need to remove the folder(s). Link to comment Share on other sites More sharing options...
Thandal Posted April 8, 2012 Share Posted April 8, 2012 - you can just copy the folder to your override folder, rather than copying the files. The overrides will still work, and if you want to check something, you only need to remove the folder(s).This is exactly what I do. :thumbsup: All mods go in their own folder, named something that will allow me to remember (or at least have a shot at remembering!) what it's for. :laugh: Link to comment Share on other sites More sharing options...
leonbrass Posted April 10, 2012 Author Share Posted April 10, 2012 Yeah, I wish I had known that last week! I also wish some of the mod creators knew this... many just have an 'extract to /override" instruction... and 28 *.mor & *.msh files inside... yikes. Link to comment Share on other sites More sharing options...
Recommended Posts