Carreau Posted February 14, 2018 Share Posted February 14, 2018 (edited) I've been trying to come up with a way to integrate perks that don't require consuming perk points into the level up menu. Since level up menu ties into the vanilla perk purchasing system, this may be a difficult thing to do. I've batted around allowing the player to gain a perk point when conditions are met for my additional perks, but then it would be easier for the player to game the vanilla system. Currently, the perks are accessible through a pip-boy terminal, but I like the idea of making them more streamlined through a purchase window like level up menu. Thanks in advance! Edited February 14, 2018 by Carreau Link to comment Share on other sites More sharing options...
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