macaren15 Posted April 6, 2012 Share Posted April 6, 2012 (edited) Title says it all Note: I am using the latest version of Blender( 2.62 ) Edited April 6, 2012 by macaren15 Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted April 6, 2012 Share Posted April 6, 2012 (edited) Use blender 2.49 (32bit only)Install nif scripts for blender 2.49 Go to export->netimmerse and export as nif. Depending on what the model is of (static, clothing, etc) the export settings will be different.This wiki article shows what they should be for rigged meshes:http://wiki.tesnexus.com/index.php/Creating_armor_mashups_for_fallout If it's a static or a weapon, untick shadow map, tick use bsfadenoderoot, untick export dismember body parts. Then in geck, create your new item and point its model to the one you just exported. Edited April 6, 2012 by Quetzlsacatanango Link to comment Share on other sites More sharing options...
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