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Dynamic attachment object texture


darknite67

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Is it possible for an object mod like gun attachment to work in such a way that it will use the texture of its parent object.
example:
compensator as the modded object
10mm pistol (gun paint available black, red, blue) as the parent object it will be attached into
scenario:
1. when a compensator is created from workbench and attached to 10mm pistol color black then compensator color becomes black.
2. when a compensator is created from workbench and attached to 10mm pistol color blue then compensator color becomes blue.

 

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It should be possible, bit you'd need to make separate material swaps for each and every piece you wanted to recolour, as most weapons have around 4 or 5 parts, that's a lot of retexturing and a lot of material files to create, and getting the colours to match exactly with the "parent" texture would also be ... wearying.

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