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brightness change during any camera change


xzilla7

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When I play, any time the camera position changes at all, the lighting seems to "reset" and then gradually return to the correct brightness. While I know this happens in real life (that's why pupils change size), the delay on the transition and the fact that it happens on even the slightest camera adjustment seems very unrealistic.

 

Is there a configuration option to change this behavior?

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there was an older thread circa november 2011 here:

http://forums.nexusmods.com/index.php?/topic/457630-disabling-hdr-bloom/

i think they managed to find some workarounds to minimize the HDR bloom effect via console batches and ENB tweaks,

none of the solutions discussed seem very elegant unfortunately..

Seems Bethesda forces this somewhat exaggerated effect and left us with no easy way to simply turn it off or make it more subtle without

messing up other dependent lighting/shadow effects.

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