JonoPhoenix Posted April 6, 2012 Share Posted April 6, 2012 I was wondering if anyone could shed some light into how armors & weapons are assigned to the various subcategories in the crafting list (Hide, Draugr, Leather, Elven, Iron, Steel, Dwarven, Misc, etc.). For weapons, it looks like when you click on the weapon in CK, there is a menu on the righthand side that has a few "keywords" such as WeapMaterialSteel, and changing this to WeapMaterialElven, for example, will shift the weapon from Steel -> Elven category. I notice that I cannot add any new keywords. If I try to type WeapMaterialElven, it will say something like "this ID is not unique". I've just been copying stacks from other weapons that have this property so far. How do I make new keywords/categories from scratch? I was also wondering whether the same can be done with armors. It doesn't look like they have keywords that describe material type. Yet, it must be somehow possible to change how they are assigned in the crafting list and/or to alter the crafting list subheading names. Any insight would be greatly appreciated! :thumbsup: Link to comment Share on other sites More sharing options...
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