jpmonteith Posted February 16, 2018 Share Posted February 16, 2018 I might not know what I'm supposed to do with the mods to prevent this, nor do I know if I'm missing something. Link to comment Share on other sites More sharing options...
WastelandAssassin Posted February 16, 2018 Share Posted February 16, 2018 why do you use the WMX DLC files , rather than the merged version?also , why use WME with WMX? as far as I know , these mods conflictdo you have NVSE installed? because your mods require it also , consider searching online for some stability mods (like NVSR and such) , as well as the 4GB patch if you don't have it installedthere are comprehensive guides on how to properly set up the game in terms of stability tools , so find one and follow it Link to comment Share on other sites More sharing options...
dubiousintent Posted February 16, 2018 Share Posted February 16, 2018 First off: that "load order" is not sorted correctly. That alone will cause your problem. Please read the entire wiki "FNV General Mod Use Advice" article. All of the following may not apply to your specific situation, but are worth repeating anyway.* Be aware that one error may mask a number of other errors, which will not appear until those masking them have been resolved. Building a stable game consists of resolving each problem individually until none remain, and then realizing that every change you make thereafter (including updates to mods already installed) run the risk of introducing new problems. Be prepared to revert to a previous save if you do so.* Did you install Steam to it's default location? If so, please see the wiki "Installing Games on Windows Vista+" article for why the original default Steam behavior of installing games to the "C:\Program Files" folder tree was bad (they learned better, and don't do that any more); and why "disabling UAC and running as Administrator" is NOT sufficient, with instructions how to move it. This is the single most important thing you can do to fix and protect yourself against problems in the future. As much of a PITA as that is, it's never going to be any easier than now. Please see the 'Restoring to "Vanilla"' section of the wiki "FNV General Mod Use Advice" article as well.* Are you running Win10? Did you get the "Fall Creator's Update" (FCU aka "RedStone 3")? Do you have "New Vegas Stutter Remover" (NVSR) installed? If all three are "true", then please see the 'Issue: Recent (post-Win10 FCU) CTDs after 10-20 minutes of play' (and other "heap size") entries in the 'Solutions to Performance problems' section in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.The FCU update was released in mid-November 2017, so a "brand new" system probably did not come with it installed. However, the default configuration is usually to have OS updates automatically installed. (Those usually start being distributed on the second Tuesday of each month, but may take a week or more to get to everyone.) See the MS "Get the Windows 10 Fall Creators Update" article for how to check your version release and manually pull down the update if necessary. It is important to keep your OS always "up to date" to prevent malware infections.* Are you using the 4GB Patcher? If not, please see the 'Maximizing use of memory' section of the wiki "FNV General Mod Use Advice" article.* If you are using the full 4GB of memory, most likely your CTD problem (now or in the future) is the default "heap size" is too small. Please see the 'Solutions to "Crash To Desktop" (CTD) problems' section in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.* Move any "inactive" plugins out of the game "Data" folder. They count against the "plugin cap" because they get loaded by the game engine if found, and can cause "Missing Master" problems. Please see the wiki "Missing Masters" article if you get that error message.* "Compatibility patches" to make one mod work with another need to be placed after (as in "physically lower, higher numbered") in the "load order" than both of the plugins they are designed to make compatible. ESMs should always be placed at the top (lowest numbered) positions in the "load order", followed by the related ESPs though they can be separated from their ESMs by other plugins. "LOOT" does a good job of determining those basic orders. Getting the "load order" incorrect will cause "Missing Master" errors as well.* Don't install compatibility patches for mods you do not have installed/active (e.g. get rid of any "TTW" patches if you aren't running TTW).* Don't install every optional file for a mod. Read the install instructions carefully. Optional files need to be selected on a "case by case" basis. For example: with any mod you usually only need one ESP (and possibly one ESM) "base" file depending upon whether you have all the DLCs active or not. Only if you don't have them all active do you need to install any specific DLC versions if there is an "Ultimate Edition/All/Merged DLC" version.* Do not use an "Auto-purge" mod for game play. (That was old advice from before we knew better.) They are designed for debugging by mod creator's only, according to the author of the JIP extensions to NVSE. See the 'Issue: CTD without warning, "Out of Memory error", or stops responding after the Main Menu', "Cause-2", "Solution-3" entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide for the game settings that do the same job.* Please see the paragraph about "auto-saves" under the 'Essentials for Getting Started' section of the wiki "FNV General Mod Use Advice" article. If you have been using the built-in "auto-save" feature and you get the endless "roulette wheel" when loading a save game, then your current save game file is corrupted and you will have to either go back to a save before the corruption occurred (hard to tell) or start over.You really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article.-Dubious- Link to comment Share on other sites More sharing options...
jpmonteith Posted February 16, 2018 Author Share Posted February 16, 2018 Like I said, I might not know what I'm supposed to be doing, and also, I often get overwhelmed with large amounts of text, and it's not exactly gonna help if I can't understand what I'm reading cause of the overwhelming amount of text. Link to comment Share on other sites More sharing options...
dubiousintent Posted February 17, 2018 Share Posted February 17, 2018 Take your time reading it one paragraph at a time. It's not a test; nor it there a time limit. But there are a lot of things you have to learn to install and play a modded game. If it's too overwhelming, stick to the vanilla game. -Dubious- Link to comment Share on other sites More sharing options...
jpmonteith Posted February 18, 2018 Author Share Posted February 18, 2018 I had it modded, and working just fine before, it's just that I was hopin' to make it more like how I had Fallout 3 before Fallout 3 decided to crap out on me and refuse me the ability to save without crashing. Link to comment Share on other sites More sharing options...
jpmonteith Posted February 18, 2018 Author Share Posted February 18, 2018 Fixed it, went lookin' at some mods, moved some mods from NMM to FOMM, even downloaded some required mods and turned them on. Link to comment Share on other sites More sharing options...
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