ilikepies2 Posted April 6, 2012 Share Posted April 6, 2012 Hello can someone please help me with 20thCW mod. Every time I choose a gun with the weapon selector menu and change it the game crashes right after I exit out of my pip-boy. Also this started to happen after installing MMM.Here is my mod order: Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCALIBR.esmxCALIBR.esm20th Century Weapons.esmTheInstitute.esmCubeExperimental (EN).esmProject Genesis.esmmart's mutant mod.esmDK_BulletTime.espNightmareRealm.espRegulators.espFPS Grenade Hotkey.espFPS Grenade Hotkey - Zeta addon.espDriveableMotorCycle.espArms_dealer_V1.espColtM4Carbines.espM14_EBR.espMPammo.espVashDeagleV5.espScavengerWasteland.espmart's mutant mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Feral Ghoul Rampage.espMart's Mutant Mod - Increased Increased Spawns.espMart's Mutant Mod - Increased Spawns.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Hunting & Looting.espMart's Mutant Mod - Master Menu Module.esp20th Century v5 ALIVE (Vendor).esp20th Century v5 ALIVE (Containers).esp20th Century v5 ALIVE (NPC_Settler).esp20th Century v5 ALIVE (Vault 101).esp20th Century v5 ALIVE (RivetCity).esp20th Century v5 ALIVE (Raider).esp20th Century v5 ALIVE (Slaver).esp20th Century v5 ALIVE (Chinese Ghoul).esp20th Century v5 ALIVE (SuperMutant).esp20th Century v5 ALIVE (Talon_Regulator).esp20th Century v5 ALIVE (Brotherhood_Outcast).esp20th Century v5 ALIVE (TEST Container).espxCALIBRammo_override.espTheProject.espAA-12-Non-Replacer.espTsurugi2handed.esp1alexscorpionsnipergear.espH&K PSG-1 Sniper Rifles.espG36.espRickAstleyRadio.espHZ_INGRAM.espFAMAS.espClint1337Wood- Franchi Spas 12.espClint1337wood- Kriss Vector.espClint1337Wood- SteyrAugA3.espMaschinengewehr42.espHistory can kill part 2.espLee Enfield Rifle.espHistory can kill.espNuke Weapons.espAA-12-Fully-Automatic.espTheFingerOfGod.esp666 Weapons.espFN_SCAR.esp Total active plugins: 71Total plugins: 78 Link to comment Share on other sites More sharing options...
prensa Posted April 7, 2012 Share Posted April 7, 2012 ilikepies2 - Hello! I don't know what's causing your 20thCW mod trouble but there's something wrong with your MMM load order. You're using Mart's Mutant Mod - Master Menu Module.esp AND plugins from == MMM Alternative Configuration Modules == folder, it's a common mistake & can lead to odd behavior & MMM Menu settings being cancelled out. You need to untick & delete these MMM plugins: Mart's Mutant Mod - Feral Ghoul Rampage.espMart's Mutant Mod - Increased Increased Spawns.espMart's Mutant Mod - Increased Spawns.espMart's Mutant Mod - Hunting & Looting.esp That should leave your MMM load order something like this: Fallout3 & DLC's mart's mutant mod.esm mart's mutant mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Master Menu Module.esp I'd also recommend using the Mart's Mutant Mod - Zones Respawn.esp plugin, that goes just above the Tougher Traders plugin. Hope this helps! Prensa Link to comment Share on other sites More sharing options...
ilikepies2 Posted April 13, 2012 Author Share Posted April 13, 2012 It didn't work :( it happen the same way, thank you for trying though. Link to comment Share on other sites More sharing options...
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