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20th Century Weapons mod Help


ilikepies2

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Hello can someone please help me with 20thCW mod. Every time I choose a gun with the weapon selector menu and change it the game crashes right after I exit out of my pip-boy. Also this started to happen after installing MMM.

Here is my mod order:

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

CALIBR.esm

xCALIBR.esm

20th Century Weapons.esm

TheInstitute.esm

CubeExperimental (EN).esm

Project Genesis.esm

mart's mutant mod.esm

DK_BulletTime.esp

NightmareRealm.esp

Regulators.esp

FPS Grenade Hotkey.esp

FPS Grenade Hotkey - Zeta addon.esp

DriveableMotorCycle.esp

Arms_dealer_V1.esp

ColtM4Carbines.esp

M14_EBR.esp

MPammo.esp

VashDeagleV5.esp

ScavengerWasteland.esp

mart's mutant mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Feral Ghoul Rampage.esp

Mart's Mutant Mod - Increased Increased Spawns.esp

Mart's Mutant Mod - Increased Spawns.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Master Menu Module.esp

20th Century v5 ALIVE (Vendor).esp

20th Century v5 ALIVE (Containers).esp

20th Century v5 ALIVE (NPC_Settler).esp

20th Century v5 ALIVE (Vault 101).esp

20th Century v5 ALIVE (RivetCity).esp

20th Century v5 ALIVE (Raider).esp

20th Century v5 ALIVE (Slaver).esp

20th Century v5 ALIVE (Chinese Ghoul).esp

20th Century v5 ALIVE (SuperMutant).esp

20th Century v5 ALIVE (Talon_Regulator).esp

20th Century v5 ALIVE (Brotherhood_Outcast).esp

20th Century v5 ALIVE (TEST Container).esp

xCALIBRammo_override.esp

TheProject.esp

AA-12-Non-Replacer.esp

Tsurugi2handed.esp

1alexscorpionsnipergear.esp

H&K PSG-1 Sniper Rifles.esp

G36.esp

RickAstleyRadio.esp

HZ_INGRAM.esp

FAMAS.esp

Clint1337Wood- Franchi Spas 12.esp

Clint1337wood- Kriss Vector.esp

Clint1337Wood- SteyrAugA3.esp

Maschinengewehr42.esp

History can kill part 2.esp

Lee Enfield Rifle.esp

History can kill.esp

Nuke Weapons.esp

AA-12-Fully-Automatic.esp

TheFingerOfGod.esp

666 Weapons.esp

FN_SCAR.esp

 

Total active plugins: 71

Total plugins: 78

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ilikepies2 - Hello!

 

I don't know what's causing your 20thCW mod trouble but there's something wrong with your MMM load order.

 

You're using Mart's Mutant Mod - Master Menu Module.esp AND plugins from == MMM Alternative Configuration Modules == folder, it's a common mistake & can lead to odd behavior & MMM Menu settings being cancelled out.

 

You need to untick & delete these MMM plugins:

 

Mart's Mutant Mod - Feral Ghoul Rampage.esp

Mart's Mutant Mod - Increased Increased Spawns.esp

Mart's Mutant Mod - Increased Spawns.esp

Mart's Mutant Mod - Hunting & Looting.esp

 

That should leave your MMM load order something like this:

 

Fallout3 & DLC's

 

mart's mutant mod.esm

 

mart's mutant mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Master Menu Module.esp

 

I'd also recommend using the Mart's Mutant Mod - Zones Respawn.esp plugin, that goes just above the Tougher Traders plugin.

 

Hope this helps!

 

Prensa

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