Jump to content

Water and light problem need help!!!!!! sun va


kevinshively

Recommended Posts

ok well for some reason in my world space ginats squares are missing out of the river and lakes in my world space sun valley here are some screen shots: http://www.mediafire.com/?bed869x1gd1do5d

 

i have know idea why its doing this and really need some help.

 

also how do i make it to where street lights only come on at night?

Link to comment
Share on other sites

about the squares

 

is water missing ?---> reset the water height of the worldspace--->load the worldspace--->set it again to another hight--->load worldspace again---->done

(sometimes it works if you load the worldspace klick in the render window and hit about 10 times the f5 button to reload it)

 

if landquads are missing open the heightmap editor and just klick in the missing quads 1 time so they reappear

 

about day and night sensitive lightning...

you need a script attached to the lights

like this one

 

Scn CarnaticsMadeLightScript


Begin Gamemode

if GameHour > 6 || GameHour < 20
	Disable
endif

if GameHour > 20 || GameHour < 6
	enable

endif
end

Edited by Carnatics
Link to comment
Share on other sites

about the squares

 

is water missing ?---> reset the water height of the worldspace--->load the worldspace--->set it again to another hight--->load worldspace again---->done

(sometimes it works if you load the worldspace klick in the render window and hit about 10 times the f5 button to reload it)

 

if landquads are missing open the heightmap editor and just klick in the missing quads 1 time so they reappear

 

about day and night sensitive lightning...

you need a script attached to the lights

like this one

 

Scn CarnaticsMadeLightScript


Begin Gamemode

if GameHour > 6 || GameHour < 20
	Disable
endif

if GameHour > 20 || GameHour < 6
	enable

endif
end

 

 

 

 

ok thanks man the light thing really helped but the water is not missing in the geck its missing in game and i dont know y the screen shots were taken in game.

Link to comment
Share on other sites

@Carnatics, make a minor change to that script

Scn CarnaticsMadeLightScript

Begin Gamemode
;	if GameHour > 6 || GameHour < 20
;		Disable
;       endif

if GameHour > 20 || GameHour < 6
	enable
       else
	disable
endif
end

 

The first if conditional would have always returned true. All numbers are greater than 6 OR less than 20

 

Edit to fixup the quote of stuff I'd edited.

Edited by tunaisafish
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...