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An Indepth Guide For My Mod List


Experiencepain

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Uh . . . i read the rules and I don't believe this is directly against the rules . . . if it is, I apologize for the inconvenience.

 

Anyway, I have a list of mods I would like to apply onto my Skyrim game. However, there are two problems. First of all, I've forgotten everything I've learned from watching Gopher videos. Second of all, even what I did know was minuscule. So, I thought, "Might as well ask other people and blindly follow their orders since they would obviously know better than me." So here I am! By the way, I use Mod Organizer. For help . . . maybe the order? And help to see conflicts?

 

If you do help, I greatly appreciate it, but if you don't have to if you don't want to. I'd like as many mods to work together as possible, but if you say it can't be done, I'll delete it from my list. If you say it needs another mod, I'll get that one too? Anyway, I'm trying to say that as long as you help me, I'm your slave. Also, I really just want to enjoy the game so I hope I spend a few days on this and just enjoy my mods for the rest of eternity,

 

Mods I want:

  • SkyUI
  • Unofficial Skyrim Legendary Patch
  • FNIS + FNIS SexyWalk :yes:
  • CBBE
  • RaceMenu
  • Immersive Armors + Immersive Weapons
  • A Quality World Map And Solstheim Map - With Roads
  • Realistic Ragdolls and Force
  • Alternate Start - Live Another Life
  • HDT Physics Extensions
  • XPMSE
  • Skyrim HD - 2k Textures
  • SMIM
  • Climates Of Tamriel
  • Apocalypse
  • Cloaks Of Skyrim
  • Immersive Citizens
  • Enhanced Lighting and FX
  • T3nd0's Perkus Maximus
  • Campfire
  • Immersive Patrols
  • Frostfall
  • Real Shelter
  • Relationship Dialogue Overhaul
  • Beyond Skyrim - Bruma
  • Interesting NPCs
  • Run For Your Lives
  • A Matter Of Time
  • Guard Dialogue Overhaul
  • Wearable Lanterns
  • Expanded Towns And Cities
  • Babette's Feast
  • Unread Books Glow
  • Organized Bandits In Skyrim
  • Open Cities
  • Imperious
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while I haven't used all of these mods , I've used more than 80% of these mods , probably at the same time

so I don't think you should have any problems with these

 

you should make sure that Expanded Towns And Cities doesn't conflict with Open Cities (never used either , so I don't know)

they might conflict , they might have patches you will need to install , or they might work fine together without anything else required , but you should check to make sure

 

the most important thing to do is to read the installation instructions each mod provides (usually in the description , some in a readme)

make sure to follow these instructions , and mind the suggested load order

 

after you install all of these , don't forget to run both the FNIS patcher and the one from Perkus Maximus

this must be done after installing all of the mods , and should be done every time you change something (adding or removing a mod , for example)

of course , if you do decide to remove a mod , you should also start a new character , as removing mods from an existing save could break it (and even if it works for now , you may only discover problems many more hours in , but it's best to avoid it all if possible)

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while I haven't used all of these mods , I've used more than 80% of these mods , probably at the same time

so I don't think you should have any problems with these

 

you should make sure that Expanded Towns And Cities doesn't conflict with Open Cities (never used either , so I don't know)

they might conflict , they might have patches you will need to install , or they might work fine together without anything else required , but you should check to make sure

 

the most important thing to do is to read the installation instructions each mod provides (usually in the description , some in a readme)

make sure to follow these instructions , and mind the suggested load order

 

after you install all of these , don't forget to run both the FNIS patcher and the one from Perkus Maximus

this must be done after installing all of the mods , and should be done every time you change something (adding or removing a mod , for example)

of course , if you do decide to remove a mod , you should also start a new character , as removing mods from an existing save could break it (and even if it works for now , you may only discover problems many more hours in , but it's best to avoid it all if possible)

 

I know it may be a lot to ask for, but could I request a picture of your mod list, so I can tell which ones will definitely work together?

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well , you could request this , but I can't provide it

I played it a long time ago , but since then I deleted the game (I usually reinstall whenever I want to play it)

 

out of these mods , the only ones I don't remember using (or remember not using) are

FNIS SexyWalk

Campfire

Real Shelter

Wearable Lanterns

Expanded Towns And Cities

Babette's Feast

Organized Bandits In Skyrim

Open Cities

 

all of the rest I've used , and I believe I used almost all of them together (maybe not Frostfall , because I decided against using such mods , as it made the game less enjoyable to me)

and these should work together just fine with the ones I didn't use (as long as they aren't incompatible in some way , as I wrote previously)

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Campfire

Immersive Patrols

Frostfall

Real Shelter


These four should work together fine. But XPMSE will not work cuz you will need XP32 Maximum Skeleton for it to work properly. That is the only thing I see that could affect your startup.

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