MyGoodEye Posted April 7, 2012 Share Posted April 7, 2012 Slowly getting the hang of PAPYRUS thanks to many great folks and a lot of trial and error. So question: Can a GAME SETTING be altered via a SCRIPT? If so, how? In an effort to NOT release 2000000 optional mods, I'd like to make a menu item that can allow a user to change things like respawn time... sort of how it's done in IMAGINATOR... I've got the hang of GLOBALS and the like, but GAME SETTINGS refuse to compile. Thanks in advance for any info. - David Link to comment Share on other sites More sharing options...
tunaisafish Posted April 7, 2012 Share Posted April 7, 2012 There aren't any Set* functions for game settings in Papyrus, only Get* functions.SKSE plans to add the missing Set* functions though. Link to comment Share on other sites More sharing options...
MyGoodEye Posted April 7, 2012 Author Share Posted April 7, 2012 Thanks! When they do, I'm all over it. - David Link to comment Share on other sites More sharing options...
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