MyGoodEye Posted April 7, 2012 Posted April 7, 2012 Slowly getting the hang of PAPYRUS thanks to many great folks and a lot of trial and error. So question: Can a GAME SETTING be altered via a SCRIPT? If so, how? In an effort to NOT release 2000000 optional mods, I'd like to make a menu item that can allow a user to change things like respawn time... sort of how it's done in IMAGINATOR... I've got the hang of GLOBALS and the like, but GAME SETTINGS refuse to compile. Thanks in advance for any info. - David
tunaisafish Posted April 7, 2012 Posted April 7, 2012 There aren't any Set* functions for game settings in Papyrus, only Get* functions.SKSE plans to add the missing Set* functions though.
MyGoodEye Posted April 7, 2012 Author Posted April 7, 2012 Thanks! When they do, I'm all over it. - David
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