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Posted

THIS. This game should not have a GPS telling you where to go... it's the 1400's. I would like very much this mod and I'd do it myself, that is, If I knew how to... :(

Posted (edited)

I am working on it. The problem is that I need to figure out how to permanently remove it though UI location controls. Or I need to figure out where all the textures are located and replace them with blank texture files. So far I have managed to remove the frame and background. And also remove the Sidemission/mainmission/custom marker textures. But the compass directions and quest-marker-numbers remain. And I have yet to find the file that this is drawn from.

 

What I fear the most is that the textures tied to the compass is also tied to the map, or other areas of the UI, in which case removing the textures gives unwanted side-effects. And in which case I need to figure out how the UI locations are managed. Hopefully this will allow me to either resize everything to 1 pixel, or move it off screen, or disable it directly so the texture call never happens.

 

The positive side-effect is that if I can find such settings, I should also be able to redesign the Health/stamin/horse feed-back.

 

Only writing this to let you know it is being worked on.

 

Alright, I have a quick and dirty solution for you while you wait for a proper mod.

 

Either in your user.cfg or in the console, you type -> Bind "w" wh_ui_ShowCompass 0. For the user.cfg simply add a = between Compass and 0.

 

Sure, you will spam your console with the command, and I do not know if that will have any impact on anything. So use at your own discretion.

Edited by IGSpelly
Posted

I am working on it. The problem is that I need to figure out how to permanently remove it though UI location controls. Or I need to figure out where all the textures are located and replace them with blank texture files. So far I have managed to remove the frame and background. And also remove the Sidemission/mainmission/custom marker textures. But the compass directions and quest-marker-numbers remain. And I have yet to find the file that this is drawn from.

 

What I fear the most is that the textures tied to the compass is also tied to the map, or other areas of the UI, in which case removing the textures gives unwanted side-effects. And in which case I need to figure out how the UI locations are managed. Hopefully this will allow me to either resize everything to 1 pixel, or move it off screen, or disable it directly so the texture call never happens.

 

The positive side-effect is that if I can find such settings, I should also be able to redesign the Health/stamin/horse feed-back.

 

Only writing this to let you know it is being worked on.

 

Alright, I have a quick and dirty solution for you while you wait for a proper mod.

 

Either in your user.cfg or in the console, you type -> Bind "w" wh_ui_ShowCompass 0. For the user.cfg simply add a = between Compass and 0.

 

Sure, you will spam your console with the command, and I do not know if that will have any impact on anything. So use at your own discretion.

You're truly kind.

 

I hope you get it done! :)

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