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Newbie Questions


YellowJacketXV

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ScriptName abSmeltingPotScript extends ObjectReference

Activator Property abSmeltingPot Auto

Event OnActivation(ObjectReference akActionRef)
	if (Game.GetPlayer().IsSneaking())		;While Sneaking
		Disable()
		ObjectReference newRef = TargetMarker.PlaceAtMe(abSmeltingPot, 1, false, false, true)
		Delete()
	endif
EndEvent

So this is what I have so far for one of the objects. I've already made a new mesh for a more 'reasonable' portable smelter but I can't seem to find on the wiki which syntax to use for placing an object where another object is. I already have an idea how to utilize a similar script to get the object back into my inventory. Whatever I am able to devise here I'll probably mix with the portable anvil.

 

Then lastly will be an in-inventory activator to open up both tempering menus.

 

Any help would be amazingly appreciated right now. (that's if this place isn't dead)

Edited by YellowJacketXV
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